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Post by Gabriel Seran on Dec 30, 2009 15:20:05 GMT -8
Stud (Single. High-Quality) [$5]: x30 $150 Rubber (1/2 lbs) [$50]: x2 $100 Wire Metal (1/2 lbs) [$200]: x2 $400 Leather (1 lbs) [$250]: x2 $500 Stone (1 lbs) [$250]: x2 $500 Miscellaneous Electronics (1/2 lbs) [$300]: x1 $300 Sheet Metal (1 lbs) [$350]: x2 $700
Cost: $2650 x1.2 = $3180 + $1000 (PC) = $4180
Base Stats: Strength: 129 Dexterity: 130 Constitution: 147 Intelligence: 200 Wisdom: 113 Charisma: 151
Borrowing from Regalia funds - Gonna wait on Marianne to approve this and I'll finish up on other items before even touching this one otherwise.
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Post by narakunohana on Dec 31, 2009 19:42:35 GMT -8
Loan approved. Gabriel is entitled to $4598.
10% transfer tax deducted.
$4,180 sent to Gabriel's account.
Regalia transfer of funds complete and approved.
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Post by Quest Character on Jan 2, 2010 13:32:04 GMT -8
Terra Boots[ Materials: Stud x30 ($150), Rubber x2 ($100), Wire Metal x2 ($400), Leather x2 ($500), Stone x2 ($500), Misc. Electronics x1 ($300), Sheet Metal x2 ($700), Customization ($1,000)]
-The Terra Boots were created and designed by Seran Corp. The mixed pieces of ancient slabs were located in Egypt burried beneath the pyramids of ancient kings and warlords. These "Mystic" pieces were brought together by choice of Gabriel himself to allign a powerful item with baffling abilities. Seran Corp. Designed and constructed the materials to fit perfectly giving it a devilish instrumental design.
-The utilisation of Stone and Sheet Metal unified together inside the boot give it a rough exterior boosting up Gabriel's Constitution giving him the ability to last that much longer. Rubber, Wire Metal, and Leather bound together a top the surface give Gabriel a certain boost to his speed extending his furthered capabilities once a level of comfort is reached.
-Hower to use the boots one must accel to a certain level of their abilities. To do so one must focus on Wisdom to enhance their past uses of the boots and recal how they work best. A level of Strength is required due to the immense weight of the boots one must take advantage of their strength. Charisma is required to pull off a decent look whilst wearing them and not be taken advantage of.
-The Boots weigh a total of 9 lbs, weighng down significantly.
-Refinement cost of $0 (0% Slash On All Penalties And 0% Increase On All Benefits, Powers Aside)-Shockwave impulse, Remaining constant allows Gabriel to store energy from the Earth and release it in short waves of Terra energy, causing brief shockwaves. * LOCKED* [Total Investment: $0/ $1500/ $3000/ $4500][/b] -Absorbing most blows Gabriel is capable of absorbing damage and transferring it to "The Lucifier Gauntlets," Each time he's knocked to the ground he uses that energy to his COnstitution enhancing his past worth. * LOCKED* [Total Investment: $0/ $2000/ $4000/ $6000][/b] - Beginner Level: DefaultPower 1: Remaining still for one post allows Gabriel to store +1 Earth Token; The cost of one Earth Token used will unleash an AOE earth driven shockwave across the ground for 5 meters.
Power 2: When contacted with a hit, Store 1/5 of the foe's Strength and transfer it to "Lucifier Gauntlets" to be added to 1 attack with the fists.
- Wielder Receives -132 Constitution, -85 Dexterity.
- Got some big shoes to fill, quite literaly.
- Novice Level: 204 Strength, 178 Wisdom, 225 Charisma.Power 1: Remaining still for one post allows Gabriel to store +1 Earth Token; The cost of one Earth Token used will unleash an AOE earth driven shockwave across the ground for 10 meters.
Power 2: When contacted with a hit, Store 2/5 of the foe's Strength and transfer it to "Lucifier Gauntlets" to be added to 1 attack with the fists.
- Wielder Receives -79 Constitution, -51 Dexterity.
- Pretty much you've bought an item that wil ensure that you sink to the bottom when you drown.
- Pro Level: 224 Strength, 196 Wisdom, 285 Charisma.Power 1: Remaining still for one post allows Gabriel to store +1 Earth Token; The cost of one Earth Token used will unleash an AOE earth driven shockwave across the ground for 15 meters.
Power 2: When contacted with a hit, Store 3/5 of the foe's Strength and transfer it to "Lucifier Gauntlets" to be added to 1 attack with the fists.
- Wielder Receives -26 Constitution, -17 Dexterity.
- Getting there quite efficiently or at a pace that a snail could decently get to.
- Advanced Level: 258 Strength, 225 Wisdom, 285 Charisma.Power 1: Remaining still for one post allows Gabriel to store +1 Earth Token; The cost of one Earth Token used will unleash an AOE earth driven shockwave across the ground for 20 meters.
Power 2: When contacted with a hit, Store 4/5 of the foe's Strength and transfer it to "Lucifier Gauntlets" to be added to 1 attack with the fists.
- Wielder Receives +165 Constitution, +106 Dexterity.
- Highlander, or at least the self proclaimed one of such, its best you keep moving up or get caught beaten down.
- Master Level: 310 Strength, 270 Wisdom, 342 Charisma.Power 1: Remaining still for one post allows Gabriel to store +1 Earth Token; The cost of one Earth Token used will unleash an AOE earth driven shockwave across the ground for 25 meters.
Power 2: When contacted with a hit, Store x1 of the foe's Strength and transfer it to "Lucifier Gauntlets" to be added to 1 attack with the fists.
- Wielder Receives +231 Constitution, +149 Dexterity.
- Yup like I said from the beginning... God-Like.... whadd'ya mean I didn't say that?
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