Rem
Soldier
[M:2571]
*gasp* Shocking!!!!!
Posts: 500
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Post by Rem on Sept 16, 2008 9:39:28 GMT -8
Seems like his sweep-kick did work! Nice! Well, sort of! Zan had somehow managed to keep himself from falling. Didn't matter, really. Rem's body adjusted itself to follow-up with the axe-kick, when he became startlingly aware of his opponent's flailing body heading toward him, INTO his attack. Rem's mind went into overdrive, considering many possible ways to compensate for this lack of distance his attack now suffered. Most of the situations that played out in his mind were quirky, and most troubling, tailored to tall people, or at least people of average height (which Rem was not). Time to improvise...
Rem undauntedly continued his axe kick, lifting his foot all the way over his head to raise it over Zan's incoming body. He then pushed off of the ground with his standing leg and bent both of his knees, clamping his legs around Zan's torso and using his arms to keep his opponent's flailing arms at bay. Situations like these were a VERY fine time to start using his Qi, but... Rem decided against it for now. Instead, his legs still wrapped tightly around Zan's waist, he would attempt to throw a several punches at the boy's chest and face, hoping that at least landing on the ground in such an awkward position would shake his opponent up a bit.
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Post by narakunohana on Oct 17, 2008 6:19:27 GMT -8
Rem wins by default, grace period is over.
Conditions set: - Stats/RP Combo - Special Conditions
Rem receives +3 exp. (+1 for winning Stats/RP combo, +1 for winning with special conditions, +1 for winning the match)
Zan receives +3 exp. (+1 for losing Stats/RP combo, +1 for losing with special conditions, +1 for losing the match)
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