Deleted
Deleted Member
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Post by Deleted on Feb 13, 2009 9:16:45 GMT -8
3 or 4... I'd lean toward 3
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Post by The New Student Dean on Sept 15, 2009 22:05:10 GMT -8
Bumping so I can see this easier.
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Post by Matrim Gallagher on Sept 15, 2009 22:08:50 GMT -8
If you want I have all of it on one document. I can PM it to you. It has the information using option 3 though, if you want I can add all options.
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Post by The New Student Dean on Sept 15, 2009 22:12:04 GMT -8
No... Thank you, but its better this way. I have to re-learn what was going on in my mind, and its better if I start off this way. I've already atrophied, this is the perfect way for me to get back into the swing of things.
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Post by The New Student Dean on Sept 24, 2009 1:39:38 GMT -8
Summarized Notes: The MaterialsStud Weight: 0.1 lb Strength: -1 Dexterity: -1 Constitution: -1 Intelligence: -1 Wisdom: -1 Charisma: -1
Rubber Weight: 0.50 lb Strength: -3 Dexterity: -1 Constitution: -3 Intelligence: -1 Wisdom: -2 Charisma: -2
Plastic Weight: 0.75 lb Strength: -2 Dexterity: -1 Constitution: -3 Intelligence: -3 Wisdom: -2 Charisma: -1
Unengraved Medallion Weight: 1.00 lb Strength: -3 Dexterity: -2 Constitution: -1 Intelligence: -3 Wisdom: -4 Charisma: -5
Cloth Weight: 0.50 lb Strength: -1 Dexterity: -4 Constitution: -4 Intelligence: -2 Wisdom: -2 Charisma: -3
Gas Weight: 1.60 lbs Strength: -1 Dexterity: -1 Constitution: -1 Intelligence: -5 Wisdom: -2 Charisma: -3
Wire Metal Weight: 0.50 lb Strength: -2 Dexterity: -1 Constitution: -3 Intelligence: -3 Wisdom: -4 Charisma: -1
Glass Weight: 1.00 lb Strength: -2 Dexterity: -4 Constitution: -1 Intelligence: -4 Wisdom: -2 Charisma: -3
Leather Weight: 1.00 lb Strength: -3 Dexterity: -4 Constitution: -5 Intelligence: -3 Wisdom: -2 Charisma: -4
Stone Weight: 1.00 lb Strength: -4 Dexterity: -5 Constitution: -6 Intelligence: -3 Wisdom: -3 Charisma: -3
Miscellaneous Electronics Weight: 0.50 lb Strength: -2 Dexterity: -3 Constitution: -4 Intelligence: -7 Wisdom: -6 Charisma: -5
Sheet Metal Weight: 1.00 lb Strength: -5 Dexterity: -3 Constitution: -7 Intelligence: -4 Wisdom: -3 Charisma: -5
Wood Weight: 5.00 lbs Strength: -4 Dexterity: -4 Constitution: -4 Intelligence: -4 Wisdom: -4 Charisma: -4 Item Format Part 1 (Upper Part){Use Whatever Coding You Wish Here Including , , , Colors, Fonts, Etcetera}(Name/Title Of Item{/Use Whatever Coding You Wish Here Including , , , Colors, Fonts, Etcetera} (Image Of Item) [Materials: (Mx Material 1 , Nx Material 2, Ox Material 3, Customization ($XXXX = Total Cash Paid For Customizing Item)] -(Basic Item Description)
-(More Detailed Item Description, Which Can Include Lengths, Designs, Etcetera)
-(History/Origins, If You So Desire)
-(Material 1: How It Is Used, Where You Can Find It, Justifications As To Why It Might Require Some Statistical Boosts [Requirements], And What Statistics It May Will Affect But How It'll Improve Over Time)
-(Material 2: How It Is Used, Where You Can Find It, Justifications As To Why It Might Require Some Statistical Boosts [Requirements], And What Statistics It May Will Affect But How It'll Improve Over Time)
-(Material 3: How It Is Used, Where You Can Find It, Justifications As To Why It Might Require Some Statistical Boosts [Requirements], And What Statistics It May Will Affect But How It'll Improve Over Time)
-(Material Etcetera: Keep Repeating This With The Materials Until You Have Them All Described)
-(Any Special Notes, Including If Its Resistant To Fire, The Elements, Etcetera)
-(Continue To Bullet Any Other Special Notes Until They Are All Listed/Bulleted)
-(Feel Free To Copy/Paste The Following) No money/$XXXX/$10500 (Tier X) has been used to refine the the artifact, to allow for easier 'adaptability' to its new owner (0% Slash On All Penalties And 0% Increase On All Benefits, Powers Aside), while not taking away from its ability.
-(Power 1 Description; Copy The Following After You're Done Describing The Power) *LOCKED* [Total Investment: $0/$1000/$2000/$3000]
-(Power 2 Description; Copy The Following After You're Done Describing The Power) *LOCKED* [Total Investment: $0/$1000/$2000/$3000]
-Beginner Level: Default
Power 1: (Basic Description Including Variable 1 & Variable 2)
- Power 1 Upgrade 1: (Basic Description Including Variable 1 Improved & Variable 2)
- Power 1 Upgrade 2: (Basic Description Including Variable 1 Improved & Variable 2 Improved)
*Locked*
[/li][li] Power 2: (Basic Description Including Variable 1 & Variable 2)
- Power 2 Upgrade 1: (Basic Description Including Variable 1 Improved & Variable 2)
- Power 2 Upgrade 2: (Basic Description Including Variable 1 Improved & Variable 2 Improved)
*Locked*[/li][/ul] [/li][li](Statistic Loss/Gains: Copy The Following, Fill In The Blanks Accordingly) Wielder receives -X (Statistic 1), -Y (Statistic 2), -Z (Statistic 3) [/li][li](Describe How The Item Works/Feels At This Level)[/li][/ul] - Beginner Level: DefaultPower 1: (Basic Description Including Variable 1 & Variable 2)
- Power 1 Upgrade 1: (Basic Description Including Variable 1 Improved & Variable 2)
- Power 1 Upgrade 2: (Basic Description Including Variable 1 Improved & Variable 2 Improved)
*Locked*
[/li][li] Power 2: (Basic Description Including Variable 1 & Variable 2)
- Power 2 Upgrade 1: (Basic Description Including Variable 1 Improved & Variable 2)
- Power 2 Upgrade 2: (Basic Description Including Variable 1 Improved & Variable 2 Improved)
*Locked*[/li][/ul] [/li][li](Statistic Loss/Gains: Copy The Following, Fill In The Blanks Accordingly) Wielder receives -X (Statistic 1), -Y (Statistic 2), -Z (Statistic 3) [/li][li](Describe How The Item Works/Feels At This Level)[/li][/ul] TO BE CONTINUED, INCOMPLETE.[/spoiler]
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