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Post by Zack Asiv on Feb 25, 2016 17:03:00 GMT -8
This is me asking you guys the kinds of things you want me to do, or things you want to see. Bring me your suggestions so I may feed upon them.
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Izhitza Lavender
Trainee
Posts: 18
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Post by Izhitza Lavender on Feb 25, 2016 17:23:58 GMT -8
I just had an idea, although it seems more like something a normal school would have. Whelp, here goes. I think it would be neat to have a certain number of homerooms. These would be governed either by a teacher NPC(specified by the admin and listed), or by an approved teacher character.(Is that a thing? ) In the starting application, you may choose(When creating it, or after for those who have already been approved) which homeroom you would like to base in. For each homeroom, there will be a student chosen as the class representative for the Student council. This would be used as another way of governing the students, but in a way that gives the players with lower stats a fair chance to make a change without needing to take down any other players. As far as the deciding of class reps in a homeroom, that could be decided in many ways. My first idea was for all the students up for the position to pick a number. Dice will then be rolled until 1 student's number is rolled. Of course, this can be changed to make for one 1 male and 1 female member per homeroom, but that may get hectic fast. Anyway, just a thought. If it sounds promising, edit the idea to your specifications. If not, I'm sure you have your reasons! Thanks. :3
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 25, 2016 17:36:19 GMT -8
More skins for the site???
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Post by Violet Lockheart on Feb 25, 2016 18:12:46 GMT -8
I just had an idea, although it seems more like something a normal school would have. Whelp, here goes. I think it would be neat to have a certain number of homerooms. These would be governed either by a teacher NPC(specified by the admin and listed), or by an approved teacher character.(Is that a thing? ) In the starting application, you may choose(When creating it, or after for those who have already been approved) which homeroom you would like to base in. For each homeroom, there will be a student chosen as the class representative for the Student council. This would be used as another way of governing the students, but in a way that gives the players with lower stats a fair chance to make a change without needing to take down any other players. As far as the deciding of class reps in a homeroom, that could be decided in many ways. My first idea was for all the students up for the position to pick a number. Dice will then be rolled until 1 student's number is rolled. Of course, this can be changed to make for one 1 male and 1 female member per homeroom, but that may get hectic fast. Anyway, just a thought. If it sounds promising, edit the idea to your specifications. If not, I'm sure you have your reasons! Thanks. :3 I like this idea although I think this would be more of a character directive idea. Unless I'm misunderstanding you of course. There is a student body government set in place. 2 actually. I'd actually be interested in doing something In character about a senate of students if you would be interested? As far as for me I'd like for our V-days dance to get bumrushed by an event HAHA Nothing quite like plans being spoiled by some big baddy character arc. I'm sure I'll think of something else down the line.
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Post by Stevie-Rae on Feb 25, 2016 18:50:52 GMT -8
I was thinking something like... IDK, different colors than grey.... cuz just... ew
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Kyle Nellist
Trainee
I got nothin' left to say.
Posts: 82
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Post by Kyle Nellist on Feb 26, 2016 19:24:54 GMT -8
I'd love some mini quests. I know it's tough on you solo but having some general quests would develop some personal stories more I think.
Quest characters would be cool to see again.
I'd love to see some pub stomping too. Bring in a character that will change things later and just curb stomp a few of us, like old school days with the God's and the Correction Facility.
Maybe a tournament or two?
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Post by Stevie-Rae on Feb 26, 2016 19:26:39 GMT -8
I think having all the Pillar threads and the SHCP threads in a separate are than school grounds would be better... -shrugs-
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 4, 2016 12:00:54 GMT -8
What about a chronological system? Now it doesn't have to be all that fancy, nothing more than just a slight mention/hint, but it is actually very important to the character when things take place. Now I'm sure everyone already has it in their head when they role play, and that's good, but bad at the same time. It could cause confusion amongst players. For instance, say I think Thread A happens on a Wednesday. I happen to meet Character 1, someone who my character takes interest in, in some form or fashion. Then I start Thread B with Character 2. I bring up what happened "yesterday" on Wednesday in this Thread, showing that in my mind, it's Thursday. But the player on the other side believes it's Friday, so s/he brings up that they're going to go do something "tomorrow", which in their mind is Saturday, but in my mind is Friday. I.e. Right now in my mind the current Flashpoint is on a Monday, because my character's lunch happened in another thread, (in that thread it became a half day, this thread takes place Friday after school, and, because of the fact that Troubles of 260 happened during school, that means it happened Friday morning before lunch). This causes there to be no room for this current Flashpoint to take place on a Friday, because many influential things happened to my character Friday, and clearly we wouldn't be in school on a Saturday or Sunday, so this makes it to where, according to my character's timeline, it just has to take place on a Monday. But somebody else playing in the Flashpoint may think it's happening on some other day, again, causing confusion. I promise you it makes sense trust me but my main point is that time order is important to character building and can be quite a troublesome problem when there are two players in different time lines. Even the seasons effect the players. (This is gonnna sound somewhat far fetched and ridiculous but bare with me here:) As an example, say my character wants to help out a person with a broken arm. He takes his shirt off. If it's winter, it's most likely going to be a long sleeve, causing it to be long enough and have more to work with. If it's summer, I'll probably have a short sleeve on, causing there to be less to work with. Or this Flashpoint: Depending on the season it is currently, the more strange it could be for their to be ice/snow and stuff. SO many things are effected by the season: What time it is at sundown, what materials are around, how strange things can be, what animals are around, what plants are there, how many leaves are on the ground, so on so forth. Again, it doesn't have to be a BIG thing, not even necessarily a rule. Just something we start doing. Like for instance, if you say something about it being the weekend, talk about either 1. How you're returning from school to start the weekend (showing it's Friday), 2. In the case that it's Saturday, mention something about maybe the middle of the weekend or say something like "The streets were crowded from the Saturday sales going on." or something of the sort. And if this does start to get on a roll, then you don't even necessarily have to specify what day, but just what it's after. You could mention something like "his/her thoughts were slightly distant, thinking of yesterday when ___". If you don't want to do the work of figuring it out so far I'm happy to take care of it (as you can see I've kind of already thought it through quite a bit ^^^}. Anyway, yeah. Lemme know what y'all think. It's better to start now while there's fewer threads/characters.
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Post by Zack Asiv on Mar 4, 2016 14:57:23 GMT -8
It's an unwritten rule of occurrence, the RP is based in california so whatever season it is in California is the season of the board.
As for the rest order is usually decided by:
A: Which thread was made first
or
B: What the players decide
As for actually giving them days? That would be absurd when some people are in 10+ threads at a single time breaking a timeline down to hours within a single day and too much headache and work. It takes from just playing and turns everything into a research paper. If you are at school it is assumed it's a weekday, if you are out and about it is assumed it's before/after school or a weekend.
When they tried it on XINrpb2 activity dropped pretty hard until it was removed. So I'm going to go with no, just use common sense and talk to each other about what happened first.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 4, 2016 16:20:18 GMT -8
Alright *nod of agreement*
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Richard Stock
Adept
"A Fragmented Bard."
Posts: 112
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SHOP: http://phs259.proboards.com/thread/8643/stockroom?page=1&scrollTo=209845
OOC Name: This Guy.
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Post by Richard Stock on Mar 4, 2016 16:44:05 GMT -8
Was taking a shower and had an ephiphany about the lack of gangs.
Since there's no more Charisma statistic, it's harder to gauge on a person's natural pull. You can base it on how well you RP, but... that just puts a larger load on on the Admin/Moderators. Anything that 10 years of item systems (I am so sorry for how poorly the Custom Items ended up being abused) is that the less input it requires of the Admin/Moderator, the better.
In other words, a system.
So, money came to mind.
Money is used to maintain operations, to rent out space, make sure people are fed, keep equipment (if purchased) is maintained and up to date, etc.
So, what if, in order to have a gang, you have to drop an annual deposit/purchase? And it's static. The upgrades are static, the amount of people in the gang are static... it doesn't change. That way, you can't just have 10000x the amount of money and buy 1000 gang members. There is a finite number of students who attend PHS #259, and it all makes sense.
This way too, if there's ever a year that money isn't spent on the gang, IC-wise it's not like the PC has stopped being friends with their gang members, but rather the incentive (money, food, support) isn't there, so NPC gang people would have to work real jobs in the meantime or summat.
This means that as opposed to encourage post-whoring throughout the entire year (though it can be fun sometimes), it also gives slower posters a chance to also accumulate the money over the course of a year. There'd be no enrollment period---you just buy when you can, and if you have extra money, you buy the upgrades that you can, and you can keep on par with other gangs.
...Also, this'll make have additional people in one's gang all the more important, because then pooling together enough money for the year becomes more of a team effort
It encourages activity... but it's (hopefully) lenient to those who don't have as much time to post all the time.
I've a few other ideas (like what if they are strictly outside of 259's zone of influence, what if they are a faction recognized by the Student Hierarchy) and how that would affect gameplay, but I'd like to try setting up a system (save our hardworking moderators some time) and see how you all like it.
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Post by Zack Asiv on Mar 4, 2016 18:13:24 GMT -8
I like the sound of that.
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