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Why don't you go to www.cutamotha.com that's me lookin at ya.[A1i:6] |
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Post by Jason Harris on Jan 6, 2008 17:15:42 GMT -8
Don't you get some NPCs at the start of the gang? And from there I thought you got more as your CHA hit certain points? Or am I just pulling that out of my ass?
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Post by "Unfettered" on Jan 6, 2008 17:17:26 GMT -8
Mm.. without a gang, you can naturally gain (with the current rules) 2 NPCs.
And when you start a gang, you get 10 NPCs. + the tattoo thing pumps them up a bit...
So aye, you haven't pulled it out from your ass.
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Why don't you go to www.cutamotha.com that's me lookin at ya.[A1i:6] |
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Post by Jason Harris on Jan 6, 2008 17:19:43 GMT -8
Yeah, I thought you got more gang NPCs just like you got normal NPCs. 30= whatever we said it did, 60= you get however much more.
Didn't we discuss this in THIS thread (as in you look back cause I'm being emo right now/making a post)
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Post by "Unfettered" on Jan 6, 2008 17:26:39 GMT -8
Yeah, we did... Would that be too much?
I'd argue for this, 'simply to get more of a feel of 'the populace wants something...', as to what the 10 Gang NPCs would represent.
However, the only way to get more then these 10 would be to get your own NPCs in a natural way, or have people who have NPCs join you... or earn them, as they work in your gang.
You were for this, I believe. In this thread.
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Why don't you go to www.cutamotha.com that's me lookin at ya.[A1i:6] |
PLAYED BY OOC NAME
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Post by Jason Harris on Jan 6, 2008 17:40:12 GMT -8
Well I agree with it. So yes, I'm for this.
So we done here or?...
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Post by "Unfettered" on Jan 6, 2008 17:41:29 GMT -8
Just need to work on the 'gang territory' system, which I'll be working on for the next 1-2 hours.
Stand-by... I'll be getting this thing up and running A.S.A.P.
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Post by "Unfettered" on Jan 13, 2008 1:42:37 GMT -8
Starting The Gang Requirements:-Requires 30 Charisma. -Requires 2 Other Player Characters To Support You. -Requires $1000 To Spread Reputation [Obtain Territory]. -Requires Staff Contact. -Requires Gang Start-Up In 'School Gangs' Board (Include Starting Location/Territory). IC Justifications: You think people are just gonna join you? Huh, punk? Naw, man, wheres'at persuasion? You gotta play it smooth, talk to 'em all like real casual, yet come off really powerful. Gotta be a good speaker. Gotta make 'em listen. And when people are already supporting you, people will look at you. You're a man with a plan, and these two buddies of yours are willing to see it through. They believe in ya. Hence, maybe you're worth believing in. And loose cash always speaks well to the communi-teh. Some will of course, rip you off. Others, may, however, come to respect ya. Means you're willing to give back, to get your goals across. OOC Justifications: The rest of the formatting rules should be obvious. Make a thread, posting everything you're about, contacting the staff so they know what to expect, plot out your territory, or the territory you plan on 'sharing' with a neighboring gang (you may start up into immediate gang wars, or perhaps a treaty/alliance/N.A.P. (Non-Aggression Pact). Gang Package:-You Will Receive 10 Gang NPCs. - They All Have 10 In Each Statistic (Equal Match For A Starting Out Freshmen).
- You Can Choose To Create Mini-NPC Profiles For All Of Them Or No.
- You Can Equip Them With Items (No Statistical Applied To NPCs).
- Player Character's (PC's) Cannot Be Forced To Fight Against Gang NPC's.
- Player Character's (PC's) must agree to fight Gang NPC(s).
- No EXP Is Given For Fighting Gang NPC(s).
- Gang NPCs may not have Qi(s).
Setting Up Maintenance And Other Things:- You Have Free Reign To Set Up Rules As You Like.
- You Can Have Personal NPCs Join The Gang.
- You Can Have A Gang Insignia/Badge/Tattoo That Gives Up To 5 Statistic Point Boosts [Takes Up 1 Miscellaneous Slot, Even A Tattoo] [Costs Another $1000, Used For Telling Gang Members Apart].
- Ex.1: Jack O' Trades's Gang Tattoo: +1 Strength, +1 Dexterity, +1 Constitution, +1 Intelligence, +1 Wisdom.
- Ex.2: Meaty Fighter's Gang Badge: +5 Strength.
- Ex.3: Quick 'N' Witty's Gang Badge: +2 Dexterity, +1 Intelligence, +1 Wisdom.
- NOTE: This Badge Applies To All Members (PCs, Gang NPCs, Personal NPCs). Deserters/Leavers May Keep A Memento, But They Must Put A Slash Through It To Officially Leave The Gang [Yes, This Applies To Tattoos As Well] [Personal NPCs May Not Remain In A Gang While The PC Leaves. They Leave When The PC Leaves] [$500 To Remove A Tattoo.].
- There Is No Limit To How Many PC/NPCs A Gang Can Have Legitimately (This Is So As To Encourage Alliances Against Larger Gangs... For Storyline Purposes.).
- All Recruiting Must Be Done IC.
Gang Wars This is probably why you've come to reading all of this. Getting into a gang fight, gang wars. Gang Wars is all about fighting. Respect. A staff member must be contacted with the mutual agreement of both or more participating gangs that, upon creation of your gang, you are ready to take on all fights, so long as you are outside of school boundaries. This includes, as a gang member, you agree to being labeled, and are vulnerable to attacks at any thread you are in, so long as it is an 'open' or 'unlabeled' thread (where it is auto-assumed that your thread is open, unless stated otherwise in the first post). This does not, however, mean you have to be led into ambushes, and forcibly taken down, torn to pieces, etcetera. In fact, if a person of an avid rival gang chooses to start up a thread (open or private), you can choose to post not participating in it (IC). In this mannerism, you could potentially avoid an ambush, or miff a possible 'insider', which will affect the IC story lines. Potentially, you could also choose to participate in a potential ambush, and have your own gang waiting nearby to support you, to reverse an ambush into an ambush, which would result into an all-out gang fight. There are some rules, however... Gang War Rules:-No Killing (Unless You Have Consent, And Both Have Contacted A Staff Member. This Is Not Extended To NPCs). -No Lethal Guns (For The Same Reason We Disfavor Killing, This Is A 'XIN' Board... And Thus, We Encourage Beating The Crap Out Of One Another, But No Guns, Unless For Student Event Purposes, And All Participants Agree To There Being A Gun/Guns. As A Further Penalty, Police May Get Involved, Should A Firearm Be Set Off).
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Post by The New Student Dean on May 15, 2008 19:31:07 GMT -8
So... where should I pay the $1000 to get the gang started, d'ya think? Or should I make a thread for Gang Purchases this in the Gang board?
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Post by "Unfettered" on May 15, 2008 19:47:21 GMT -8
And yes... I'm asking due to a sudden cause of acceleration in plans, as well as to help stimulate some other things.
And also to see if Leon's still cool with these ideas or not.
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Post by Zack Asiv on May 15, 2008 20:25:59 GMT -8
Seems cool to me.
Yeah gang purchases should be made in the gang board, so a sub category may be needed.
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Post by The New Student Dean on May 17, 2008 2:52:09 GMT -8
Mm... you're gonna have to tell me how ya like it. Feel free to tweak it, or tell me what to fix.
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