Post by Zack Asiv on Feb 9, 2016 19:46:24 GMT -8
Additional
The following events can be done in addition to the normal monthly assignments.
Name: Personal Stuff
Requirements: Approved Character
Job: You need to deal with something personal. Anyone can GM it. No world changing things, nothing lore heavy. (Can be the player once, can be the GM once a month per player.)
Bonus: Be the GM +2 exp
Payout: +3 exp, Random Loot Roll
Tier 1
Name: First Rule of Fight Club (Combat)
Requirements: 10 Atk
Job: Get into a fight.
Bonus: Fight someone with a title or throw them out a window/through a wall.
Payout: +1 exp, +$150
One Shot: Unavailable
GM: Optional
Name: Human Shield (Combat)
Requirements: 10 Def
Job: Defend someone getting beat up on!
Bonus: Get hit by an ability that does 20 worth of dmg or more by a PC or GMed character.
Payout: +1 exp
One Shot: Optional; 500 Word Minimum
GM: Optional
Name: Leg Day (Both)
Requirements: 10 Spd
Job: Spend a day on the track running til you’re breathless or learning tips and tricks from a PC with a higher Speed stat!
Bonus: Win a race with a PC that has a higher speed than you (whatever means necessary!)
Payout: +1 exp
One Shot: Optional; 500 Word Minimum
GM: Unavailable
Name: People Watching (Non-Combat)
Requirements: 10 Per
Job: A stranger intrigues you! Spy on them for a little bit, what do you find out?
Bonus: Go unnoticed by a PC for 3 posts
Payout: +1 exp, +$150
One Shot: Optional; 500 Word Minimum
GM: Optional
Name: How Does it Work? (Both)
Requirements: 10 Eng
Job: Inspect the source of someone’s power and how it works, whether it’s Qi or an Item. What is it? How does it work?
Bonus: Observe or display 2 or more Qi/Item abilities being used at the same time in harmony by a PC
Payout: +1 exp
One Shot: Optional; 500 word minimum
GM: Optional
Name: Research (Non-Combat)
Requirements: 15 in two stats
Job: Visit a library, crime scene, interview someone, etc. in order to find out information about the world around you and what’s going on in it. Your research lasts either 3 pages or 750 words
Bonus: Interview a PC two ranks above you or a high ranking NPC.
Payout: +2 exp
One Shot: Optional; 750 word minimum
GM: Optional
Name: Three’s a Company (Team Assignment)
Requirements: At least 2 PCs
Job: You assemble others, or you are assembled along with others! Why? What happened?
Bonus: PCs get into a fight, despite the original purpose being teamwork-oriented.
Payout: +1 exp, +$200
One Shot: Unavailable
GM: Optional
Name: Your Event (Both)
Requirements: Approved Character
Job: An event has happened to your character alone. What happened? Write a story about some big event that just happened to your character. This event can be done once a month.
Bonus: Receive an injury that lasts 3 threads.
Payout: +3 exp, +$250
Tier 2
Name: Beat Down (Combat)
Requirements: 20 Atk
Job: You catch word of a gang of 4 or more Anti-Metas (or Meta extremists) and where they’re planning to strike next. Lay down the law.
Bonus: Perform a combo with a PC (back to back, an air boost, Qi combinations, etc.)
Payout: +2 exp, +$200
One Shot: Optional; 750 word Minimum
GM: Optional
Name: Board Up (Combat)
Requirements: 20 Def
Job: A building that is an important waypoint/base of operations for an organization (of player’s choice) has received word that an attack is headed their way! They ask you to come in and save them! Or at least buy more time!
Bonus: Defend for 15 posts straight (must be directly interacting with enemy), or set up a trap with a PC!
Payout: +2 exp, +$200
One Shot: Optional; 750 Word Minimum
GM: Optional
Name: High-Speed Chase (Both)
Requirements: 20 Spd
Job: Some punk gave you a reason to chase them down. Go get em!
Bonus: Chase for 7 posts, then let them go!
Payout: +2 exp
One Shot: Optional; 750 Word Minimum
GM: Optional
Name: I Spy (Non-Combat)
Requirements: 20 Per
Job: An organization (of player’s choice) has asked you to spy on someone. Why? Who is it? What do you find out?
Bonus: Have your cover blown after 15 posts of spying.
Payout: +2 exp, +$200
One Shot: Optional; 750 Word Minimum
GM: Optional
Name: More Than My Power (Combat)
Requirements: 20 Eng
Job: Go fisticuffs. Agree to a fight using only fists; no item or qi abilities.
Bonus: Cheat by using an item/Qi ability without a PC finding out.
Payout: +2 exp, +$100
One Shot: Optional; 750 word minimum
GM: Optional
Name: Getting the Gang Back Together (Team Assignment)
Requirements: At least 2 PCs that are Adept or higher
Job: You are assembled into a squad by an organization (of player’s choice) to perform a raid. Why? What happens?
Bonus: All same characters from a previous team assignment, or Mission fails and all characters involved receive an injury that lasts for 1 thread (-2 Def during that thread)
Payout: +2 exp, +$300
One Shot: Unavailable
GM: Necessary
Name: It's happening again! (Both)
Requirements: Approved Character, 300 posts
Job: The life events just keep coming! Character Development!
Bonus: Write a continuation from a "Your Event" assignment.
Payout: +4 exp, +$250
One Shot: Required: 750 Word Minimum
Tier 3
Name: Hitman (Combat)
Requirements: 30 Atk
Job: Your reputation precedes you. An organization (of player’s choice) has asked you to go after a specific target. Take them out, one way or another.
Bonus: Kill your target in front of a PC.
Payout: +3 exp +$300
One Shot: Optional; 1000 word Minimum
GM: Optional
Name: Can You Hold This For a Second? (Combat)
Requirements: 30 Def
Job: Someone asks you to take a person or object from point A to point B safely. However, there’s a reason they asked YOU to do it….
Bonus: Guard it with your life; Receive a puncture wound of some sort that lasts the next 2 threads (-5 Def during those threads)
Payout: +3 exp, +$300
One Shot: Optional; 1000 Word Minimum
GM: Optional
Name: Retreat! (Both)
Requirements: 30 Spd
Job: You’re in great danger! The building you’re in is collapsing, a massive force is headed your way, you activated a booby trap that sends a boulder rolling your way, etc. Run!
Bonus: Run from a PC who has at least two higher combat stats than you
Payout: +3 exp
One Shot: Optional; 1,000 Word Minimum
GM: Optional
Name: Straight Shooter (Combat)
Requirements: 30 Per
Job: You’re asked to blow flying things out of the sky using projectiles (you are equipped with a long range weapon should your Qi not be sufficient). Who asked? Why? What are you shooting?
Bonus: Lose the ability to use whatever weapon or Qi you were using and improvise!
Payout: +3 exp, +$300
One Shot: Optional; 1,000 Word Minimum
GM: Optional
Name: I’ve Got the Power (Both)
Requirements: 30 Eng
Job: You’re invited to Xavier’s Institute of Revelations to show the little ones what they can become! You might be asked to fight, run an obstacle course, or just stand on a stage.
Bonus: Use at least 10 abilities in one post for one particular task, or use up every Qi use over the span of multiple posts
Payout: +3 exp, +$350
One Shot: Optional; 1,000 word minimum
GM: Optional
Name: Just Like Old Times (Team Assignment)
Requirements: At least 2 PCs that are Soldier rank or higher
Job: You were really just planning on meeting up to chat, but it seems after being surrounded by a massive enemy force of 20+ tangos, you’re going to have to let your fists do the talking.
Bonus: All same characters from a previous team assignment, or thread lasts 5 pages
Payout: +3 exp, +$300
One Shot: Unavailable
GM: Necessary
Name: It Never Ends! (Both)
Requirements: Approved Character, 800 posts
Job: The life events never end! Character Development!
Bonus: Write a continuation from a "It's happening again" assignment.
Payout: +5 exp, +$300
One Shot: Optional; 1,000 word minimum
GM: Optional
Tier 4
Name: Destroyer (Combat)
Requirements: 40 Eng, 40 in another stat
Job: You’re known as unstoppable. You’ve been tasked with clearing out a building at least five stories tall, taking out everyone inside (whether that be through death or other means is no one’s concern).
Bonus: Lay waste. Destroy the building itself and leave nothing but a pile of rubble after retrieving an item on the top floor.
Payout: +4 exp, +$750
One Shot: Optional; 1,000 word minimum
GM: Optional
Name: One Last Ride (Both)
Requirements: At least 2 PCs, 1 of which is Commander rank or higher
Job: You and the gang decide to get together one last time to help out a young’n, whether that’s showing him the ropes of something or protecting him.
Bonus: All same characters from previous team assignment, or the thread lasts 5 pages.
Payout: +4 exp, +$750
One Shot: Unavailable
GM: Optional
Name: Just Like Old Times (Team Assignment)
Requirements: At least 2 PCs that are Commander rank or higher
Job: <Pending>
Bonus: All same characters from a previous team assignment, or thread lasts 5 pages
Payout: +4 exp, +$750
One Shot: Unavailable
GM: Necessary