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Post by Keith on Jul 31, 2007 11:13:32 GMT -8
"Heaven's Nocturnal Judgment" (Left Glove) "Hell's Nocturnal Punishment" (Right Glove) Plastic x 2 = $150 Cloth x 2 = $350 Wire Metal x 2 = $400 Unengraved Medallion x 8 = $1,350 Leather x 2 = $500 Sheet Metal x 3 = $1,050 Miscellaneous Electronics x 2 = $600 Glass x 1 = $200 Studs x 12 = $60 $4,660 For Material $4,000 For Customization Total Costs: $8,660 Starting Funds: $8,660 Remaining Funds: $0 LinkThis is confirmation for the extra $3,000 I received.
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Post by The New Student Dean on Aug 8, 2007 13:08:25 GMT -8
"Heaven's Judgment & Hell's Punishment" [Materials: 2x Plastic, 2x Cloth, 2x Wire Metal, 8x Unengraved Medallions, 2x Leather, 3x Sheet Metal, 2x Miscellaneous Electronics, 1x Glass, 12x Studs, Customization ($5000)] -Well thought out, with very thorough planning, tested leather is used as the base, proving to be very strong and durable. The exterior, of course, being of sheet metal. -A hybrid of normal cloth, interwoven with silk to make a hybrid is used for maximum cushioning the hands, resistant to all various types of weathering. -So as to provide insulation, plastic has been thoughtfully placed between the cloth and leather, providing good warmth, grip, and an all the more harder punch. -Embedded snugly in the leather, electronics, connecting to the rest of the glove through wire metal, gently generates power. -To the gloves' backs are three small medallions encased in bullet proof glass in dome form in a tight trinity formation. On "Nocturne Judgment", there are 'Holy' Chinese symbols placed on it. In comparison, "Nocturne Punishment" has 'Unholy' Chinese symbols on it, suggesting the balances of good and evil and the uses of it. -Users will notice that... the medallions within these glass domes seem to either react to the light emanating from the almighty sun itself, or in the case of 'Punishment', the light of the moon. -Upon the palms are single medallions, also enclosed with a small glass dome. Engraved on the medallions are 'Heaven' and 'Hell' in accordance to the corresponding glove of either 'Judgment' or 'Punishment'. -Octagonal studs have been implanted, synthesized with the glove itself, with flat tops, and extra scraping potential, upon all the knuckles, even the thumbs themselves. So as to further differentiate them, however, 'Judgment's' studs are of a serene 'Sky Blue', while 'Punishment's' are nothing short of being pure 'Crimson Red'. -One extra stud in the center of each trinity of medallions has been especially put into place, with the insignia of Nocturne on it. -These powerful bastards weigh 9.85 pounds each, for a total of 19.7 pounds. For the very LEAST, this is not going to be easy to use in the beginning, at least. -There is undoubtedly some 'mystical' properties to it, all related to Qi enhancement. The origins of these gloves comes from somewhere in the Far East... but one thing is for certain. It was not a single man who created this. (Credit for Veyugen's help.)- Beginner Level: Default- 'Judgment' consumes 3 Charisma in order to give the user a 'Holy Electric Punch' for that post turn, multiplying that attack Strength 1.5x.
- 'Punishment' consumes 3 Charisma in order to give the user a 'Hellish Fire Punch' for that post turn, multiplying that attack Strength 1.5x.
- The moonlight (RP) multiplies Wisdom 1.5x (Can only be used in threads taking place at night).
- The Heaven glove absorbs the solar and lunar lights. Utilizing the electronic components, the gloves transfer this energy into the user's Qi, multiplying Dexterity 1.25x.
- Wielder receives
-26 -18 Strength, -21 -15 Dexterity, +2 +3 Constitution.
- The mass of the combined materials create two very heavy gloves which drain the wielder rapidly. Punches are thrown with difficulty, and arm movements are slowed dramatically.
- Novice Level: Requires 58 Constitution, 39 Intelligence, 30 Charisma.- 'Judgment' consumes 5 Charisma in order to give the user a 'Holy Electric Punch' for that post turn, multiplying that attack Strength 2.0x.
- 'Punishment' consumes 5 Charisma in order to give the user a 'Hellish Fire Punch' for that post turn, multiplying that attack Strength 2.0x.
- The moonlight (RP) multiplies Wisdom 1.75x (Can only be used in threads taking place at night).
- The Heaven glove absorbs the solar and lunar lights. Utilizing the electronic components, the gloves transfer this energy into the user's Qi, multiplying Dexterity 1.5x.
- Wielder receives
-13 -9 Strength, -17 -12 Dexterity, +4 +5 Constitution.
- Slowly getting used to it, punches are thrown with a more rapid pace. Arm movements are still slowed, but more fluid.
- Pro Level: Requires 63 Constitution, 47 Intelligence, 45 Charisma.- 'Judgment' consumes 7 Charisma in order to give the user a 'Holy Electric Punch' for that post turn, multiplying that attack Strength 2.5x.
- 'Punishment' consumes 7 Charisma in order to give the user a 'Hellish Fire Punch' for that post turn, multiplying that attack Strength 2.5x.
- The moonlight (RP) multiplies Wisdom 2.0x (Can only be used in threads taking place at night).
- The Heaven glove absorbs the solar and lunar lights. Utilizing the electronic components, the gloves transfer this energy into the user's Qi, multiplying Dexterity 1.75x.
- Wielder receives
-5 -4 Strength, -9 -6 Dexterity, +6 +8 Constitution.
- The wielder is becoming comfortable with the added weight, and punches start to pack a more powerful blow. Arm movements are becoming as they were without the gloves.
- Advanced Level: Requires 71 Constitution, 58 Intelligence, 56 Charisma.- 'Judgment' consumes 9 Charisma in order to give the user a 'Holy Electric Punch' for that post turn, multiplying that attack Strength 3.0x.
- 'Punishment' consumes 9 Charisma in order to give the user a 'Hellish Fire Punch' for that post turn, multiplying that attack Strength 3.0x.
- The moonlight (RP) multiplies Wisdom 2.25x (Can only be used in threads taking place at night).
- The Heaven glove absorbs the solar and lunar lights. Utilizing the electronic components, the gloves transfer this energy into the user's Qi, multiplying Dexterity 2.0x.
- Wielder receives
+7 +9 Strength, +3 +4 Dexterity, +8 +10 Constitution.
- The weight is no longer an issue. The wielder throws punches just as effectively as without the gloves, and the punch is brutal.
- Master Level: Requires 80 Constitution, 65 Intelligence, 65 Charisma.- 'Judgment' consumes 11 Charisma in order to give the user a 'Holy Electric Punch' for that post turn, multiplying that attack Strength 3.5x.
- 'Punishment' consumes 11 Charisma in order to give the user a 'Hellish Fire Punch' for that post turn, multiplying that attack Strength 3.5x.
- The moonlight (RP) multiplies Wisdom 2.5x (Can only be used in threads taking place at night).
- The Heaven glove absorbs the solar and lunar lights. Utilizing the electronic components, the gloves transfer this energy into the user's Qi, multiplying Dexterity 2.25x.
- Wielder receives
+32 42 Strength, +27 +35 Dexterity, +10 +13 Constitution.
- Second skin. Except they hurt more, a lot more.
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Post by Keith on Aug 9, 2007 13:32:22 GMT -8
I got a loan of $1,000 for Mitsuki.
I want to put that forth towards unlocking another power.
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Post by "Unfettered" on Aug 9, 2007 13:34:38 GMT -8
You can't confirm that. Mitsuki has to post that.
...WHO KEEPS ON DOING THESE TRANSFERS WITHOUT POSTING/REGISTERING IT UP!?
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Post by Mitsuki Park on Aug 9, 2007 18:03:44 GMT -8
I got a loan of $1,000 for Mitsuki. I want to put that forth towards unlocking another power. WELL MISTER MIKEY, IT IS COMFIRMED NAO.
xD
..oh wait...
-Comfirms-
Now it is. :P
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Post by "Unfettered" on Aug 9, 2007 18:15:47 GMT -8
I got a loan of $1,000 for Mitsuki. I want to put that forth towards unlocking another power. WELL MISTER MIKEY, IT IS COMFIRMED NAO.
xD
..oh wait...
-Comfirms-
Now it is. :P:P Alright. Confirmed!Now, Phishter, if there's some designated time that you want Keith to pay you back by... that's definetely a possible 'ting to do... <_< I have some sort of system (yes another one) set up for people who want to 'borrow' money, but who also want to pay it back.
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