"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
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Post by "Tuvlan" on Mar 17, 2008 0:57:45 GMT -8
Table Of Contents[/i][/li][/ul]
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
|
Post by "Tuvlan" on Mar 17, 2008 1:00:33 GMT -8
School: Public High School #381 #169 #259Name: "Tuvlan" Age: 16 Grade: 10, Sophomore Height: 6'2 ft Weight: 190 lbs Blood Type: O Gender: Male Sexuality: Straight Eye Color: Green Hair: Red Appearance:Theme Songs:- Do you know that you're insane by cheshyre: "SMASH!?" - 'Every day life. This is the hell I go through. I know who I am, but...'- _-={The Metal Visage}=-_ by MaestroRage: "Smash..." - "I see colors before I see things. The blur of the pink against my face, the flash of the dark black-white smashing against my thigh. Beautiful."Pass Time InformationHobbies: "SMASH!?" - Fighting and watching. Talents: "SMASH!" - "Tuvlan", as he's dubbed himself, has a skill for manual labor and pushing himself to the limit, regardless of the pain. A master of 'hard work', if you will, he strives to improve himself, in spite of all his fallibilities. Favorite things: "SMASH!!!" - In truth, he enjoys fighting, reading, fighting, writing, fighting, doing manual labor, fighting, going through school, fighting, smoking, and of course fighting. Oh, and we'll add in 'Smashing' things, just for good measure. Mental InformationPersonality: A quiet boy. Or monosyllabic, take your pick. Simplistic, animal-like even, he is a simple creature. Communication is usually limited to grunts, points, and one-word answers. Prone to anger, due to his frustrations, he will start a fight with anyone anywhere. ...But there is a kinder nature to him... but even that is primitive at best. To be simply said, he is reckless in his actions, but his passion is undeniable in everything he does. A sense of 'right and wrong' though, does not stop himself from 'enjoying' himself every now and then. And by 'enjoying' himself, we of course mean... 'fighting'. Since he has only just learned how to speak again (albeit with difficulty), he is further frustrated by the fact that he cannot even participate in the Drama Department, with whom he reveres those associated with. Just don't call him a pirate. He knows when he's being insulted. He'll fucking kill you. Mentality: Mentally Retarded. Literally Dropped On His Head. But Shows Definite Signs Of Normal Intelligence. Ideal: "SMASH!?" Belief: Doesn't Know. Physical InformationBuild: Built for strength, speed is definetely a possibility that he needs to train himself in. Head: He has a permanent bruise towards the top-back of his head. Missing his right eye, due one of his many fights. Healed up scars on various parts of his head, particularly the back of his head and the right side of his face, where he has no eye. Torso: Muscular, slight six-pack. Plenty of still healing bruises, various miscellaneous cuts, as well as one large scar going down the left side of his body, all the way to his pelvic area, just a little bit to the right of his peck. Arms: Again, muscular, not so 'quick', but made for power. His hands, his fingers are capable of delicacy, but more then capable of absolute brute strength. Legs: Once again, muscular, scarred up, with the scar from his chest meeting down to the side of his pelvic area, just at the very top of his left thigh. Feet: Rather large, size 11's, he is more than capable of gripping the ground about himself. Apparel InformationHead Gear: Eye patch. Shirts: Generally just a short-sleeved shirt that fits rather tightly over him, making it uncomfortable for him, but allowing him to move with the most amount of freedom, provides he ignores the discomfort. Although, with his luck, he just puts on whatever he can get his hands on. Pants: Jeans. Never shorts. Always jeans. Even if he has to steal a pair. Shoes: Running shoes. Generally used by someone else, but he doesn't care so long as it fits. Misc: Cigarette pack. Force of habit, whether or not he's trying to quit smoking or no. Fighting InformationFighting Style: None Years Practiced: All His Life Description of style: "CRUSH!" - His type of fighting is aggressive, and whatever he can do. Animal-like and primitive. He has no practiced techniques, just improvisation. In fact, doing whatever is put in place for him, he generally acts on a 'act-react' system of fighting. Decisions of whether or not to avoid pain, a common enemy, or to simply charge through. There is a lack of finesse, and his reaction time could use a prayer, not to mention his complete lack of speed, but he works to improve himself. History InformationHistory: - 1991: - Born normally to a Irish/German couple.
- Nurse accidentally drops him on head. Mental retardation ensues.
- Hospital sued.
- Parents disappointed with their child, try to raise him like a normal child.
- 1992: - Parent's frustrations increase. Child's learning ability is initially impossible.
- Mother commits suicide, due to depression.
- Father's anger and frustration transfers to the child himself.
- Minor child abuse begins.
- 1993: - Child abuse increases.
- Early scars are earned.
- Various hits to the head ironically restores a minor amount of the child's usage of his brain's ability to learn.
- The wrong lesson is learned, and the father continues the abuse, hoping for further increased recovery.
- 1994: - Punishment with a knife goes too far. Results in permanent scar on the left-front side of the boy's body.
- Neighbor's report the abuse, after confirming from an open window.
- Father is imprisoned.
- Child is sent to an orphanage.
- Bad relations with other orphans.
- 1995: - Father is killed by inmates. The boy never learns of this. Nor cares.
- Increased tensions between boy and the other orphans increase. Gets into his first fight here.
- Untrained caretakers do not recognize the mental retardation and forcibly separate him from the other children.
- Isolation increases the instability of his mind. His limited imagination drives him wild. Results in nightmare.
- 1996: - Isolation continues. Known as 'Hell'.
- Rumors spread of the strange, violent boy. Results in mental isolation.
- 1997: - Caretaker training is improved.
- Awareness of mental retardation increases.
- Daily workout exercises are furthered to take his mind off things.
- Passion is driven into the routines by the boy.
- 1998: - Good behavior earns the boy to be back with the other children.
- Isolation makes him a foreign stranger among the other orphans. Multiple fights ensue. Punishment is more lenient.
- Theft becomes a more common practice.
- Boy earns a reputation of fear.
- Boy secretly hates it.
- 1999: - Passion is driven into studies, routines, and working out.
- Further human qualities develop, with his forced contact, but most time is spent alone.
- First few attempts to have a teacher teach him result in blows.
- Temporary spans of time are spent in isolation, pending on the situation.
- 2000: - Behavior improves steadily.
- Orphanage is visited by Drama troupe.
- Boy's passion for the arts blossoms, but he has no talent for it, with his lack of ability to control his own voice.
- Behavior improvement becomes noticeable, but fights still occur.
- 2001: - Paramount of fights occur. Boy loses right eye. Loser lost life.
- Isolation occurs for the rest of the year.
- All energy is spent in improving himself however he can.
- 2002: - Isolation, education, and physical routines are all that happens all year, as the boy is deemed unstable.
- Habit of punching things increases.
- The boy struggles.
- 2003- Education and physical routines are pressed on the boy in particular.
- The boy is reintroduced once more to the other orphans.
- It is decided that with the new corporal punishment rules that orphans are to be sent to middle schools run in such a manner.
- This does not end well, for the boy.
- 2004: - The new school environment, combined with the orphanage makes for an unhealthy new lifestyle.
- Smoking habit picked up.
- Regular routines and education maintained with still-fervent enthusiasm and energy.
- 2005: - Boy learns that smoking is bad for the health.
- Boy learns that stealing is bad.
- Boy attempts to kick smoking habits. Succeeds for months at a time.
- Aggressiveness increases.
- Stealing increases, with possibly some guilt.
- Fighting increases.
- 2006: - Kicked out of orphanage.
- Boy enters high school as a Freshmen.
- Consistent fighting, as well as attacks on some teachers result in a transfer at the end of the year.
- Boy manages to scrap by with basic knowledge.
- 2007: - Enter Mugen Hall Collective late.
- Misses orientation.
- Ends up in fight with person touring him.
- Applies for Karseffni School of Arts.
- Application for Karseffni School of Arts denied.
- Is sent to Public High School #381.
- Messed up library while in a fight.
- Expelled.
- Issued papers, with a dormitory to reside in dormitory by an... 'Old Man'.
- 2008: - Enter Public High School #169.
Living Status Information[/u] Type of resident: Homeless (Generally the school, the library, or some bench that he knows the police don't patrol around too often.) Roommates: N/A Cases Against The Faculty: 6 Cases Of Hurting Students: ~27
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
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Post by "Tuvlan" on Mar 17, 2008 1:01:06 GMT -8
Qi Name: Dul Ár Dásacht [Translation: To Go Beserk]
Qi Ability: Rage-Enhancer
General Qi Description: Invariably, with a mentally frustrated person as we have here, "Tuvlan" seems to be attaining, if he has not already attained, a level of this trance-like art. His body resonates with a violent Qi that stimulates him. While invariably increasing his strength, dexterity, wisdom, and even his threshold for pain; His usually titanic constitution and his already questionable levels of intelligence drops below healthy levels. At higher levels, he can get into an even more beserker-like rage, but his mental train of thought of logic is not as fortunate...
Qi History And Facts: Beserkers were fanatical warriors, usually more of Germanic or Norwegian ancestry. And as old as they are legendary, there are just as many theories as to how they came about, as well as the development of their own abilities. Originally, it was thought that they used bog myrtle in their alcoholic beverages. Tests have, however, proven that used by anyone else, it actually reduces their own fighting ability, leading to the answer that the art of a beserking is purely psychological. Uncontrollable rage, yet, just enough to actually increase fighting skill, increase strength, speed, ferocity... even purportedly attacking allies-alike. However, to blame it on mental disabilities would seem inaccurate, for, while driven into a ferenzic rage, they did not turn on themselves. Rather more, it appears to be of more ritualistic and trance-like origins. A form of shamanism, totenism, as beserkers were claimed to have animals of wolves or bears usually possess their bodies, hence their lack of armor, and thus their apparel of either/or animal furs.
Qi Strengths: Strength, Speed, Wisdom & Pain Number Increaser
Qi Weaknesses: Intelligence and Constitution Decreaser. Consumes Charisma Per Turn Of Usage.
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Beginner Level:
- Eyes become bloodshot.
- 1.1x Strength: As the Qi in the user's body unleashes itself in a raw form, the user will find itself striking much harder than usual.
- 1.3x Dexterity: Adrenaline is pumping, and calories are being burned at 100%.
- 1.2x Wisdom: As said before, adrenaline is there, and reaction time to avoid getting hurt is a primal desire...
- +20% Pain Reducer: Adrenaline pumps quickly.
- -20% Constitution: Pain, however, is more readily found, and the user will bleed more easily...
- -99.99% Intelligence: To even achieve this level, the user will have to focus completely on beserking and fighting. Allies beware.
- Consumes 20 Charisma to beserk for five posts (Charisma Returns After Thread).
- Upon Deactivation, the user will be exhausted. 10% Reduction of Strength, Dexterity, & Wisdom. User will feel the full amount of damage they suffered while under the trance. -10 Constitution.
Beginner Statistic Requirements: Dexterity: 30, Constitution: 35, Charisma: 20
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Novice Level:
- Eyes become bloodshot.
- 1.3x Strength: As the Qi in the user's body unleashes itself in a raw form, the user will find itself striking much harder than usual.
- 1.5x Dexterity: Adrenaline is pumping, and calories are being burned at 100%.
- 1.4x Wisdom: As said before, adrenaline is there, and reaction time to avoid getting hurt is a primal desire...
- +40% Pain Reducer: Adrenaline pumps quickly.
- -40% Constitution: Pain, however, is more readily found, and the user will bleed more easily...
- -99.99% Intelligence: To even achieve this level, the user will have to focus completely on beserking and fighting. Allies beware.
- Consumes 30 Charisma to beserk for seven posts (Charisma Returns After Thread).
- Upon Deactivation, the user will be exhausted. 20% Reduction of Strength, Dexterity, & Wisdom. User will feel the full amount of damage they suffered while under the trance. -15 Constitution.
Novice Statistic Requirements: Dexterity: 36, Constitution: 45, Charisma: 30
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Pro Level:
- Eyes become bloodshot.
- 1.5x Strength: As the Qi in the user's body unleashes itself in a raw form, the user will find itself striking much harder than usual.
- 1.7x Dexterity: Adrenaline is pumping, and calories are being burned at 100%.
- 1.6x Wisdom: As said before, adrenaline is there, and reaction time to avoid getting hurt is a primal desire...
- +60% Pain Reducer: Adrenaline pumps quickly.
- -60% Constitution: Pain, however, is more readily found, and the user will bleed more easily...
- -99.99% Intelligence: To even achieve this level, the user will have to focus completely on beserking and fighting. Allies beware.
- Consumes 40 Charisma to beserk for nine posts (Charisma Returns After Thread).
- Upon Deactivation, the user will be exhausted. 30% Reduction of Strength, Dexterity, & Wisdom. User will feel the full amount of damage they suffered while under the trance. -20 Constitution.
Pro Statistic Requirements: Dexterity: 42, Constitution: 55, Charisma: 40
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Advanced Level:
- Eyes become bloodshot.
- 1.7x Strength: As the Qi in the user's body unleashes itself in a raw form, the user will find itself striking much harder than usual.
- 1.9x Dexterity: Adrenaline is pumping, and calories are being burned at 100%.
- 1.8x Wisdom: As said before, adrenaline is there, and reaction time to avoid getting hurt is a primal desire...
- +80% Pain Reducer: Adrenaline pumps quickly.
- -80% Constitution: Pain, however, is more readily found, and the user will bleed more easily...
- -99.99% Intelligence: To even achieve this level, the user will have to focus completely on beserking and fighting. Allies beware.
- Consumes 50 Charisma to beserk for eleven posts (Charisma Returns After Thread).
- Upon Deactivation, the user will be exhausted. 40% Reduction of Strength, Dexterity, & Wisdom. User will feel the full amount of damage they suffered while under the trance. -25 Constitution.
Advanced Statistic Requirements: Dexterity: 48, Constitution: 60, Charisma: 50
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Master Level:
- Eyes become bloodshot.
- 1.9x Strength: As the Qi in the user's body unleashes itself in a raw form, the user will find itself striking much harder than usual.
- 2.1x Dexterity: Adrenaline is pumping, and calories are being burned at 100%.
- 2.0x Wisdom: As said before, adrenaline is there, and reaction time to avoid getting hurt is a primal desire...
- +100% Pain Reducer: Adrenaline pumps quickly.
- -99.99% Constitution: Pain, however, is more readily found, and the user will bleed more easily...
- -99.99% Intelligence: To even achieve this level, the user will have to focus completely on beserking and fighting. Allies beware.
- Consumes 60 Charisma to beserk for thirteen posts (Charisma Returns After Thread).
- Upon Deactivation, the user will be exhausted. 50% Reduction of Strength, Dexterity, & Wisdom. User will feel the full amount of damage they suffered while under the trance. -30 Constitution.
Master Statistic Requirements: Strength: 60, Dexterity: 60, Constitution: 60, Wisdom: 60, Charisma: 60
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*Indicates unsealed levels.
Abilities Rooted - If he is standing over dirt surface's he can not be knocked down. Striding Cloud - The Striding Cloud ability gives Tuvlan almost psychic control over water, being able to take it from a water source and thrust it as if he himself where punching or kicking someone, only with the force of water. Whispering Wind - Tuvlan gains the ability of lift, making his body light as a feather to seem to float through the air.
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
|
Post by "Tuvlan" on Mar 17, 2008 1:01:38 GMT -8
Slot | Item(s) | Head | | Hat/Bandana | Christmas Hat: Fashionable at any time of the year? HELL YES! This christmas hat is just that bad ass. +5 Wis, +5 Cha. If worn in December gives another +5 to both wis, and cha. | Earrings | Row 20 Column 2 | Glasses | The Tactician's Boon: (+5 Intelligence) Details: These shades keep you forcused on what you should be focused on to reach your goal.
*Cannot Upgrade | | [/td | Torso | | Shirt | Black Worn Shirt: (+4 Constitution) Details: A piece of clothing that has been worn by the same person for a long time sometimes might begin to pick up on some of it's wearers traits....
*Cannot Upgrade | Jacket/Coat | Row 3 Column 2 | Necklace | Row 4 Column 2 | | [/td | Arms | | Arm | Row 6 Column 2 | Wrist | Row 7 Column 2 | Gloves | Row 8 Column 2 | Ring | Row 9 Column 2 | | [/td | Legs | | Pants | Row 11 Column 2 | Shin | Row 12 Column 2 | Shoes | Row 13 Column 2 | Belt | Row 14 Column 2 | | [/td | Misc | | 1 | "Smash" Stick: (+6 Strength, +2 Constitution) Details: A metal pipe used for smashing things. Seems to like the sound of "smashing." Quite a smashing pipe, really.
*1/3 Upgraded *1st Upgrade: +3 Strength *2nd Upgrade: N/A *3rd Upgrade: N/A *Special: The User Receives +3 Strength To The Stick Once Per Thread When He Screams "SMASH!" | 2 | Row 17 Column 2 |
-------------------------------------------------------------------------------- Vault:
Item Name --- Item Effect- (2x) Santa's Cookie - These where put out by Cindy Lue Hu, who was only two, but you snatched them up, and she went boo hoo. +5 Dex Consumable. Lasts for thread consumed in.[/i] - CONSUMED- - - - - -
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
|
Post by "Tuvlan" on Mar 17, 2008 1:01:56 GMT -8
Statistics
Strength: 35 Dexterity: 10 Constitution: 35 Wisdom: 5 Intelligence: 5 Charisma: 5
Statistic Distribution Hit Capacity Break: Not Reached
Earned EXP: 12 Quest EXP: 4 Total EXP Gained: 16 Total EXP: 111 Total Item bonus: 0
Attribute Statistics Awarded To: Strength: 35 +0 Dexterity: 10 +15 Constitution: 35 +0 Intelligence: 5 +1 Wisdom: 5 +0 Charisma: 5 +0~Statistics Redistributed Accordingly Due To Lower Statistic Capacity~ StatisticsStrength: 30 + 0 = 30/30 Dexterity: 15 + 15 = 30/30 Constitution: 30 + 0 = 30/30 Intelligence: 5 + 2 = 7/30 Wisdom: 5 + 0 = 5/30 Charisma: 5 + 5 = 10/30 Statistics + Items:Strength: 30 Dexterity: 30 Constitution: 30 Intelligence: 7 Wisdom: 5 + 5 = 10 (15 In December) Charisma: 10 + 5 = 15 (20 In December) Undistributed Statistic Points: 90Total Fights: 20 Incomplete Fights:- Mugen Hall: 5
- Public High School #169: Up To 7
- Public High School #259: 8
- TOTAL INCOMPLETE FIGHTS: About 20 (PHS #169 Pending)
Wins: 5 Losses: 13 Ties: 2 Milestone Update ~January 18, 2012~ Strength: 30 + 0 = 30/30 Dexterity: 15 + 15 = 30/30 Constitution: 30 + 0 = 30/30 Intelligence: 5 + 25 = 30/30 Wisdom: 5 + 25 = 30/30 Charisma: 5 + 25 = 30/30 Statistics + Items:Strength: 30 + 6 = 36 Dexterity: 30 Constitution: 30 + 6 = 36 Intelligence: 30 + 5 = 35 Wisdom: 30 + 5 = 35 (40 In December) Charisma: 30 + 5 = 35 (40 In December) Undistributed Statistic Points: 233
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
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Post by "Tuvlan" on Mar 17, 2008 1:03:09 GMT -8
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
|
Post by "Tuvlan" on Mar 17, 2008 1:04:16 GMT -8
Thread History - No Time Like The Now (Akira Ishikawa/Open): Complete, +2 EXP (+2 Dexterity), +1 Tie - Cry for me {Open}: Complete, +4 EXP (+4 Dexterity), +1 Tie - Yet Another School: Complete, +2 EXP (+2 Dexterity), +1 Loss - Sleep: Complete, +1 EXP (+1 Dexterity), +1 Loss - Trash Raiders (Fuyuko Murakami): Complete, +1 EXP (+1 Dexterity) +1 Loss - Establishing Territory (Ivan Delano): Completed, +1 EXP (+1 Dexterity), +1 Loss - A simple day... (Open): Incomplete - ATTENTION ALL STUDENTS: Complete, Quest, +4 EXP (+4 Dexterity) - Meet your NEMISIS! {Akira / Spectators welcome}: Complete, Spectator - Wat up B***HES! (Open) :3: Incomplete - Hitting The Showers (Roddo Jones And/Or Holly Beckett): Incomplete - Orientation Day: Incomplete - Food!!! (open): Incomplete - Food Fighter (Zwölf): Incomplete - A Lesson Intrusion is a Lesson Learned - (Tuvlan / Open): Incomplete Overall Posts: 264 L-EXP (IC Posts): 73 Cash: $264 Board Statistical Milestone: 7 EXP, 15 Dexterity
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
|
Post by "Tuvlan" on Mar 17, 2008 1:04:36 GMT -8
Thread History - MH's PHS #381 - PHS #169 - PHS #259 (Dots/Closed): Complete; +3 EXP; +1 Loss; March 26, 2008 - First day for yet another transfer (Satori/open): Complete; +1 EXP; +1 Loss; June 25, 2008 -Administration Present/PHS #259's 3 Year Anniversary: +6 EXP; June 30, 2008 Catigorical RP awards thread #4: Catigorical RP awards thread #4 Most Likely To Be Seen Wearing A Fajita On Their Left Ear; +$1000; July 11, 2008 - A new day, a new school.: Complete; +1 EXP, +1 Loss; July 14, 2008 - RAMPAGE! #1: Incomplete, +1 EXP; +1 Win; July 15, 2008 - RAMPAGE #2: Incomplete, +2 EXP; +1 Win; July 15, 2008 - RAMPAGE! #3: Incomplete, +2 EXP; +1 Win; July 15, 2008 - Courtyard drama.: Complete; +1 EXP; +1 Loss; September 3, 2008 - Introduce A Little Ana---MAYH---SMASH! =D (Fontes): Incomplete; +1 EXP; +1 Win; September 27, 2008 - "Nonomori" (Open): Complete; October 2, 2008 - Here for the view: Incomplete; October 2, 2008 - Berserk: Incomplete; +1 EXP; +1 Win; October 11, 2008 - "So, What'd You Do Today?": Incomplete; October 14, 2008 - BELATED MERRY CHRISTMAS/HAPPY NEW YEAR FROM 259!: +3 EXP; +$1000; January 10, 2009 - 'Cause I'm a Beast [Andrei/Tulvan/Mars]: Incomplete Fight; +3 EXP; +1 Loss; February 12, 2009 (Incomplete Fight?) -Mass PM - Leon's Birthday!: +10 EXP; September 16, 2009 - ITS A TREE: +8 Wood (40 lbs of Wood), -$3200, September 22, 2009 (Custom Item Purchase Thread) - The Metamorphosis [open/specs]: Incomplete Fight; +8 EXP; +1 Loss; September 22, 2009 - SUPER SMASH (=D!?) BROTHERS!?!? (Tuvlan/open): Incomplete; +1 EXP; +1 Loss; September 29, 2009 - Art Class I: Complete; +3 EXP; October 3, 2009 - They Just Keep Coming (Tulvan): Complete; +1 EXP; +1 Loss; October 11, 2009 -Great Dinner [Mass PM]: Complete; +6 EXP; November 26, 2009 -MERRY CHRISTMAS [Mass PM]: Complete; +Christmas Hat (+5 Wisdom, +5 Charisma, Additional +5 To Both Wisdom & Charisma In December); +2 Santa's Cookie (+5 Dexterity, Consumable); December 24, 2009 - SMASH Down! (Gabriel Seran, Plot, Observers): Complete; +1 EXP; +1 Loss; January 6, 2010 - Another way to start the year! (January 2010): Complete; +5 EXP; +$1000; +1 Customized Item Piece; January 6, 2010 - Another Way To Start The New Year - Cont. (Addie): Incomplete; January 7, 2010 - There's A Difference? (Kevala): Incomplete; January 7, 2010 - "SMASH" Relapse (Jason Harris/Observers): Incomplete; January 17, 2010 - Categorical RP Awards #5: Complete; Categorical RP Awards #5 Stupidest; Stupidest Award: +1 Intelligence; Categorical RP Awards #5 Most Likely To Rub Vaseline All Over Their Dirty Body; February 16, 2010 -Wyatt's Birthday [Mass PM]: Complete; Gained "The Tactition's boon" (+5 to Int.); May 9, 2010 -Belated Fourth of July? [PM]: Complete; +6 EXP; August 5, 2010 -Happy Birthday [PM]: Complete; +5 Charisma; September 15, 2010 -A Gif [MASS PM]: Complete; Gained ""Smash" Stick" (+6 Strength, +2 Constitution); October 14, 2010 -444!!!! [MASS PM]: Complete; +4 EXP; Gained "Black Worn Shirt" (+4 Constitution); +$400; October 27, 2010 -In Tibute [MASS PM]: Complete; +5 EXP; December 1, 2010 -CHRISTMAS MASS [PM]: Complete; Upgrade Used on "Smash Stick" (+3 Strength); December 23, 2010 -Mass PM [MWAHA]: Complete; Gained "Dirt Egg"; April 24, 2011 - Dirt Egg:
- +6 EXP
- Gained Ability: Rooted
- Back To The Basics (Areon/Observers): Complete; +1 EXP; +1 Loss; Consumed Bokiryu Fruit; May 22, 2011 - Bokiryu Fruit:
- Doubles Current EXP Total: +203 EXP
- Qi Maxed (All Unlockable Levels Unlocked)
- Gained Ability: Striding Cloud
- Gained Ability: Whispering Wind
- "Tuvlan": Bad With Money (Any of Ryan's Char's): Complete; -$1000; August 27, 2011 - First public school. (transfer) -OPEN-: Complete; September 1, 2011 - Blood Sport [Tuvlan/Leta/Mariska/Sebastian/closed]: Complete; +3 EXP; +1 Tie; September 1, 2011 - Red with White (Vespyr): Incomplete; September 8, 2011 - Fate: Complete; October 4, 2011 - Character Awards - Summer 2011: Complete; Categorical RP Award The Angry One; October 6, 2011 - Aftermath [Invite only]: Complete; November 4, 2011 - Getting "SMASH"ed (PNPCs Titus & Isaiah): Complete; +1 EXP; +1 Loss; January 16, 2012 Thread History Milestone January 18, 2012 Base Statistics: Strength: 30/30 Dexterity: 15 + 15 = 30/30 Constitution: 30/30 Intelligence: 5 + 2 = 7/30 Wisdom: 5/30 Charisma: 5 + 5 = 10/30 Unspent EXP: 301 EXP Total EXP: 413 Thread History Milestone Distribution January 18, 2012 Base Statistics: Strength: 30/30 Dexterity: 15 + 15 = 30/30 Constitution: 30/30 Intelligence: 5 + 25 = 30/30 Wisdom: 5 + 25 = 30/30 Charisma: 5 + 25 = 30/30 Unspent EXP: 233 EXP Disclaimer Note: Upon my second recalculation... I realized I may have missed out on 3 extra points of EXP prior to having "Tuvlan" recognized as having consumed the Bokiryu Fruit. However, I decided to acknowledge those 3 points as I had already confirmed in that thread upon my first recalculation at 203 and will stick to this decision. From here on, if ever "Tuvlan's" thread history is to be wiped, this milestone will be my "fall-back" to point.
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
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Post by "Tuvlan" on Mar 17, 2008 1:33:04 GMT -8
To Be Filled
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"Tuvlan"
Soldier
[M:545]
"Smash? x_^?"
Posts: 370
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Post by "Tuvlan" on Mar 17, 2008 1:33:20 GMT -8
To Be Filled
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