|
Post by icy4lyfe on Jan 10, 2007 17:21:31 GMT -8
Stat reform
Well this has been going on in my mind for some time now so here it is
Developing characters is nice and all, but I find it easier to rp with a more develop character than with a week one low stats.
So here is my proposition. I say we completely redo the system so instead of earning exp from fighting we get it through posting. Now this is what I suggest,
1. From starting with 90 everyone gets 140 instead 2. Instead of getting 1 exp per fight people get none from fights 3. Now instead of fighting for every 100 post a member gets ten points to use
That’s about it. For transfers this does not count when they join. Instead the points will be broken down a different way, but they will still be able to earn points the same way after.
Each gets 120 to start, sophomores get 10 bonuses, juniors will get 20, seniors will get 30 bonus
Now for their experience transfer. Each transfer gets 1/2 of his or her fighting experience transfer (max is 20)
So that is it so far. What you all think?
|
|
▲
Why don't you go to www.cutamotha.com that's me lookin at ya.[A1i:6] |
PLAYED BY OOC NAME
|
Post by Jason Harris on Jan 11, 2007 12:43:34 GMT -8
And Cliff's parade to get people posting more goes on!!!
Alright I'll get serious. It does seem like a decent idea, and it would stop people from only fighting and just trying to get stats. The only thing I could really say bad about this is that it seems like transfers get riped off, they work on their character and you restrict them (haven't and don't plan to do the numbers to see if my guess is true, just form what I read that seems to be what happens) besides Super Leon already has a system or something he uses to figure the transfer's stats.
Other than what happens to the transfers I can't really complain, but for some reason I still say no. I'm not sure why it's probably just preference, but whether it changes or not I don't really care.
|
|
|
Post by fryman on Jan 11, 2007 12:52:51 GMT -8
And Cliff's parade to get people posting more goes on!!! Alright I'll get serious. It does seem like a decent idea, and it would stop people from only fighting and just trying to get stats. The only thing I could really say bad about this is that it seems like transfers get riped off, they work on their character and you restrict them (haven't and don't plan to do the numbers to see if my guess is true, just form what I read that seems to be what happens) besides Super Leon already has a system or something he uses to figure the transfer's stats. Other than what happens to the transfers I can't really complain, but for some reason I still say no. I'm not sure why it's probably just preference, but whether it changes or not I don't really care. YAY some one finally posted! Yeah I was having trouble what to do with the transfers so I am just throwing ideas out. Here is an explaination of my initial reasons for the transfer A) They get to start out with being a a different grade so they get points for that B) they get a point transfer from their previous account, currently I don't allow more then 40 points Maybe if the transfer start out with 140 like everyone else and then get the stat bonus for their grade, and then get half of their transfer points (up to 40) or something like that if enough people comment on this and make suggestions then it can get the staff to talk about it and implement it if enough members agree to experiment with this
|
|
▲
Why don't you go to www.cutamotha.com that's me lookin at ya.[A1i:6] |
PLAYED BY OOC NAME
|
Post by Jason Harris on Jan 11, 2007 14:09:32 GMT -8
Yeah I would've replied yesterday, but I was sick and got lazy >.>
I did a bit of number crunching and second idea seems be reasonable, with a transfer your getting an edge, but I bet the 40 point restriction won't be liked by some.
Actually I think I did it wrong and I got different answers for the transfer stats. It depend on one thing I didn't see, do the transfers get the 100 posts bonuses too? (I don't think you said they do or don't and If you did I just missed it)
|
|
|
Post by lee on Jan 11, 2007 14:35:35 GMT -8
i was thinking that if it did get started then everyone's stats would be redone according to this system, of course there maybe left over stats that we may leave just for being here
this is just an extremely rough draft proposal with me trying to encourage people to rp here
anyway with the transfers currently they get 90 starting then bonus for what grade they come in as (sop +10, Junior +20, senior +30, etc), and then they get a transafer of their fighting points.
Some people have like over 80+ fighting experence so to try and limit their power I like to state that they get up to 40 points of their fights.
Since this system does not involve fights I am recommending they would get even less, but still be slightly above those that start here.
all questions/comments are welcome on the general idea
|
|
▲
True strength is the willingness to improve one's self in any way |
PLAYED BY OOC NAME
|
Post by Jyo on Jan 11, 2007 16:32:10 GMT -8
Yeah thats the problem I have. It's not a bad system but that mean EVERYONE would have to change what they started with and reorganize the stats. Pretty much the system has worked out the way it has been working. It doesn't really need much of a change I can agree with them increasing with every hundred posts. Kind of an incentive to actually have people be active instead of Just waiting for a fight thread before they post.
|
|
|
Post by ian on Jan 11, 2007 16:53:25 GMT -8
Yeah thats the problem I have. It's not a bad system but that mean EVERYONE would have to change what they started with and reorganize the stats. Pretty much the system has worked out the way it has been working. It doesn't really need much of a change I can agree with them increasing with every hundred posts. Kind of an incentive to actually have people be active instead of Just waiting for a fight thread before they post. ok so you are suggesting that instead of redoing everything we should just make it so that after every one hundred post, a staff member will contact the member awarding him a certian amount of points?
|
|
▲
True strength is the willingness to improve one's self in any way |
PLAYED BY OOC NAME
|
Post by Jyo on Jan 11, 2007 17:27:03 GMT -8
Well see I still have some issues with that. I mean you do have people who just don't have time to cram in alot of posts. Why should they suffer the loss because they actually have alife outside of the board. I mean I have times when I can't keep up with my primary board I'm on. And besides why should some get stats for just posting intead of fighting. it's like saying. "Well I have no combat experiance compared to you. But simply because I've been on longer and have more posts I can overwhelm you with stats." See it's kind of a mixed view for me. the only reason I like it is because it would be incentive to get people active.
Overall I think the system would have worked decently. But it's too late to use it. The system we have works and I don't think it should really be changed now.
|
|
|
Post by Mitsuki Park on Jan 11, 2007 17:38:06 GMT -8
Lalala~
Personally, I don't really like this idea for a couple of reasons.
1) I like to fight. I like getting something if I win the fight. 2) Some people are way too busy to post that often to recieve points. 3) 140 is a lot of stats for a transfer. The transfers will be 'uber strong - the whole point of a character developement is so that they develope not only their personality, but their skills as well. So if they already have a high amount of statistics.. 4) Like Dylan said, we already have a stat system that works. 5) There would be really no point in this school if everyone was strong and there are no weak people, excluding NPC's.
I have some more points to add...but while I was typing this down I sorta forgot. o___O; I'll add more later.
Sorry - had to skim - if I got any information wrong, feel free to correct me.
Oh!
I also have a question.
If the stat system changed, does that mean the people already on the board add 50 to their stats? What if we max our stat-caps?
Ehh...personally, I think starting with 140 is a bit too much.
|
|
|
Post by lee on Jan 12, 2007 17:41:03 GMT -8
ok so overall concessive is a no due to it giving out way to much stats, and the current system is working alright.
Ok new idea to talk about
what about after X amount of post a player's post quality is review and then they would be award bonus points base on their improvements, and show of growth
|
|
▲
Why don't you go to www.cutamotha.com that's me lookin at ya.[A1i:6] |
PLAYED BY OOC NAME
|
Post by Jason Harris on Jan 13, 2007 9:22:09 GMT -8
ok so overall concessive is a no due to it giving out way to much stats, and the current system is working alright. Ok new idea to talk about what about after X amount of post a player's post quality is review and then they would be award bonus points base on their improvements, and show of growth A sketchy idea I think. With time even the best RPer will get better so it's possible for everyone to get stats, but improved RPing skills is a matter of opinion. Also as we have like what, two or three mods right now? Once we get more members it might start to be a pain for the mods to look at the posts a "judge" them
|
|
|
Post by Zack Asiv on Jan 13, 2007 9:33:08 GMT -8
Hmmm. . . . I need to plan that new idea of yours into something, sounds interesting. Revised or something.
|
|
|
Post by icy4lyfe on Jan 13, 2007 9:33:11 GMT -8
ok so overall concessive is a no due to it giving out way to much stats, and the current system is working alright. Ok new idea to talk about what about after X amount of post a player's post quality is review and then they would be award bonus points base on their improvements, and show of growth A sketchy idea I think. With time even the best RPer will get better so it's possible for everyone to get stats, but improved RPing skills is a matter of opinion. Also as we have like what, two or three mods right now? Once we get more members it might start to be a pain for the mods to look at the posts a "judge" them we hav 2 admin and 1 mod
|
|
|
Post by june on Jan 13, 2007 14:59:54 GMT -8
There could always be a stat award system instead. The post system only promotes strong people being guys who whore the posts, but what if we make stats be rewarded from finished threads instead? This could allow the stats to be awarded judged by the administer, and then either he can reward who gets what or they can just award it themselves. How it is judged is purely off development, a long thread would most likely earn more than a short thread, possibly even more. Of course, that means thread needs to end, but that also assures that people get the development. Still, I would advise solo RPing to be allowed if this happens, but only if it is logical, for instance, someone training, not someone destroying the school. Of course, solo threads can't be private either, but allowing them to continue on might give them the possibility of getting these stats rewarded.
With threads being finished, it allows people to develop naturally, instead of them needing to fight to gain them. That's just my opinion if you ask me, and that way, people can still fight and technically 'gain' those stats. A PM would be sent to any staff member at all for them to be rewarded as well, it would take effort from the staff, but it would also smooth things out. Besides, just to be completely honest, not many threads are finished a day, and perhaps you could distribute the stats once a week if you really wanted to.
That's just my opinion, I think it would truly be the most fair way to go about things if you wanted to actually distribute stats.
Honestly though, it's up to you, I just thought I'd throw the possibility out there.
Opinions?
|
|
|
Post by lee on Jan 13, 2007 18:45:42 GMT -8
June that is a nice Idea, but before this idea can be move up to staff conversation level we will need some kind of in put from he rpers that would be effective
But i will be looking at this idea and how to implement for the time being. It does seem to fullfill my goals of encouraging people to post and devvelop characters along with being easy to manage.
More input on this idea is needed, and suggestion on how to make this work.
|
|