Post by Zack Asiv on Jul 19, 2006 0:23:27 GMT -8
((NOTE: Your stats are only relative to your opponent, the enviornment is treated as if it has 5 endurance in compairisen to your stats -REASONABLY-.))
Strength: How much damage you can deal to your opponent.
Dexterity: How fast you can move.
Constitution: How long you can do a strenuous activity, and how much damage you can take, your will to continue.
Intelligence: How well you can counter an opponents moves and how difficult the moves you preform are.
Wisdom: How well you can predict your opponents moves, see an attack coming.
Charisma: How much people like you, and how well you can "Influence" others (NPC's). This also determines how strong your Qi attack is, and how long it can be sustained.
Each person gets 90 experience points to use on these six stats. Everyday you may have however many fights you want. You gain 1 experience point for every fight you finish.(I will be watching)
Please contact me if your opponent has taken longer than a week without saying anything in a fight. You may not have any less than 5 in one stat.
You gain 5 experience points to use how you like every time you go up a rank. This does not apply to going from Transfer to Freshman. Other than that, have fun with it.
(Note: If in a fight with more than one person at a time you gain 1 experience per person you fight.)
Transfers from Other Boards:
In order to transfer to 259 you need to add up all your statistics until you get a final number, and then remove the base starting stats. What you have left is what you transfer. You then add 259's starting stats.
Using 42's stats as a starting point.
A person has 120 starting stat points, and gains 15 points. He or she has 135 points.
This person transfers into 259.
You take away the other sites starting points ( 120 ) so he or she only has 15 points, but 259 also gives you 90 starting points so really he or she has 105 points to spend as they like.
Tier Stat Cap System
Low: 25
Low 2: 35
Medium: 45
Medium 2: 55
High: 65
High 2: 75
God: 80
The only way to break the base statistical cap is to use items, or gain special reward through other venues like quests or story rewards.
At any given time to move up in a tier you have to reach the cap limit in one stat with your character. So a low tier would need a 20 to move to Low 2.
Announce to a mod you wish to move up to your next tier and a small event will take place for your character to see if they are truely material for the next tier. (Tests are randomly decided by the mod.)
Now the rules about these stats is basically this. Your stats are only relative to your opponents stats. Think of this place to be the XIN world. You can punch through walls, kick someone face first into the roof and have him hang there. Yet use common sense, that that would indeed hurt having your face smashed into the roof isn't fun. But basically your whole environment is completely destroyable, just try not to completely destroy the school, please. Even though I will allow this I ask that you please not do that.
Even Newer Info
Stat Requirements.
It was brought to our attention that there is confusion as to what requirements are effected by stats.
Qi Requirements = Base Stats
Custom Item Requirements = Base Stats
Everything that has a stat requirement is based on base stats. Not base stats plus items, or Qi.
Thank you
Strength: How much damage you can deal to your opponent.
Dexterity: How fast you can move.
Constitution: How long you can do a strenuous activity, and how much damage you can take, your will to continue.
Intelligence: How well you can counter an opponents moves and how difficult the moves you preform are.
Wisdom: How well you can predict your opponents moves, see an attack coming.
Charisma: How much people like you, and how well you can "Influence" others (NPC's). This also determines how strong your Qi attack is, and how long it can be sustained.
Each person gets 90 experience points to use on these six stats. Everyday you may have however many fights you want. You gain 1 experience point for every fight you finish.(I will be watching)
Please contact me if your opponent has taken longer than a week without saying anything in a fight. You may not have any less than 5 in one stat.
You gain 5 experience points to use how you like every time you go up a rank. This does not apply to going from Transfer to Freshman. Other than that, have fun with it.
(Note: If in a fight with more than one person at a time you gain 1 experience per person you fight.)
Transfers from Other Boards:
In order to transfer to 259 you need to add up all your statistics until you get a final number, and then remove the base starting stats. What you have left is what you transfer. You then add 259's starting stats.
Using 42's stats as a starting point.
A person has 120 starting stat points, and gains 15 points. He or she has 135 points.
This person transfers into 259.
You take away the other sites starting points ( 120 ) so he or she only has 15 points, but 259 also gives you 90 starting points so really he or she has 105 points to spend as they like.
Tier Stat Cap System
Low: 25
Low 2: 35
Medium: 45
Medium 2: 55
High: 65
High 2: 75
God: 80
The only way to break the base statistical cap is to use items, or gain special reward through other venues like quests or story rewards.
At any given time to move up in a tier you have to reach the cap limit in one stat with your character. So a low tier would need a 20 to move to Low 2.
Announce to a mod you wish to move up to your next tier and a small event will take place for your character to see if they are truely material for the next tier. (Tests are randomly decided by the mod.)
Now the rules about these stats is basically this. Your stats are only relative to your opponents stats. Think of this place to be the XIN world. You can punch through walls, kick someone face first into the roof and have him hang there. Yet use common sense, that that would indeed hurt having your face smashed into the roof isn't fun. But basically your whole environment is completely destroyable, just try not to completely destroy the school, please. Even though I will allow this I ask that you please not do that.
Even Newer Info
Stat Requirements.
It was brought to our attention that there is confusion as to what requirements are effected by stats.
Qi Requirements = Base Stats
Custom Item Requirements = Base Stats
Everything that has a stat requirement is based on base stats. Not base stats plus items, or Qi.
Thank you