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Post by Bastille Amtrum on Dec 12, 2009 2:02:22 GMT -8
Wire Metal (1/2 lbs) [$200]: x2 Leather (1 lbs) [$250]: x4 Sheet Metal (1 lbs) [$350]:x2
priority cost: $1,000
base stats: 40 ALL
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Post by Quest Character on Dec 13, 2009 20:20:17 GMT -8
Material Cost: $1600 x 0.85 = $1360 +$1000 Priority cost
Total: $2,360
Purchase Completed. Cash deducted from your account.
Your custom item is currently being cued. Please pardon the wait while your item is processed.
Base Stats: Str: 40 Dex: 40 Con: 40 Int: 40 Wis: 40 Cha: 40
*additional $2000 paid to powers
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Post by Quest Character on Dec 15, 2009 23:34:40 GMT -8
Vampire Huntresses Invictus Boots.[ Materials: wire metal x2 ($400), Leather x4 ($1000), Sheet Metal x2 ($700), Customization ($3000)] -The legendary boots worn by a legendary vampire huntress. Though she herself is a myth, the boots she 'wore' are very much real. Leather crafted by teh best craftsmen for a slim and felxiable fit that doesnt hinder movement and is comfortable to wear. They are alos extremely durable and protecting to their master. Steel toe and heel make for an extra sharp kick, metal plate on back of heal produced from the metal of melted vatican crosses bathed cooled in holy water. Though it will kill a vampire should one exsist but to humans the metal is ten times sturdier and forms great protection and support.
-Constructed with Leather for durable use whilst maintaining any kind of activity, won't slow the user down after practiced use and long practice while wearing.
-Metal at teh boot's heel provides the user with a kick to each step, power is invaritably required to put forth each assault.
-Wire metal holds the leather into the plastered frame allowing the user to shift her movement about rapidly and take plenty of damage as well. Under certain pressure the user can drasticall revearse a battle simply through the use of plotted kicks.
-First usage of such a material gives the user nothing more that drastic lose of speed. The boots feel imensly heavy as they weigh a good 7 lbs, will drastically restrict the user till they can support more weight or learn how to divey it about.
-The boots themselves weigh a good 7 lbs restricting movement early on.
-The Combat boots are built specifically for fighting down to the nit and gritty, when they are worn the user develops a natural boost to their strength that stems from the legs producing a long engagement of power and thusly will extend a user's velocity. *UNLOCKED* [Total Investment: $0/$2000/$4000/$6000]- Beginner Level: Default- Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.10 Dexterity.
- Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.20 Dexterity.
- Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.30 Dexterity.
[/li][li]Wielder Receives -57 Constitution, -25 Dexterity, -20 Intelligence. [/li][li]The heels you've fit in must be hurting only excuse for such a showing.[/li][/ul]
- Novice Level: 81 Strength, 76 Wisdom- Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.20 Dexterity.
- Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.30 Dexterity.
- Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.40 Dexterity.
[/li][li]Wielder Receives -34 Constitution, -15 Dexterity, -12 Intelligence. [/li][li]Lookin good, but you still seem to be a bit on the slow side. you seem like a fool restricted by those strings around your boots...[/li][/ul]
- Pro Level: 89 Strength, 84 Wisdom- Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.30 Dexterity.
- Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.40 Dexterity.
- Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.50 Dexterity.
[/li][li]Wielder Receives -11 Constitution, -5 Dexterity, -4 Intelligence. [/li][li]Well now your getting the hang of it, you're fillen em out and standing...taller?[/li][/ul]
- Advanced Level: 102 Strength, 96 Wisdom- Power 1: Because of the blunt strength and control within the cane, the wearer receives x1.40 Dexterity.
- Power 1 Upgrade 1: Because of the blunt strength and control within the cane, the wearer receives x1.50 Dexterity.
- Power 1 Upgrade 2: Because of the blunt strength and control within the cane, the wearer receives x1.60 Dexterity.
[/li][li]Wielder Receives +71 Constitution, +31 Dexterity, +25 Intelligence. [/li][li]The boots are putting a bit of kick in your step now. Better watch out BAD GUYS![/li][/ul]
- Master Level: 122 Strength, 116 Wisdom- Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.50 Dexterity.
- Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.60 Dexterity.
- Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.70 Dexterity.
[/li][li]Wielder Receives +100 Constitution, +44 Dexterity, +35 Intelligence. [/li][li]You stand above all now of course; fashionable and bloody strong as hell I'd be scared to get caught wearing any other kind of shoes. INVICTUS!!![/li][/ul]00
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