Qi Information
Stat Requirement Credits/Penalties/Boosts
-Maximum Stat Gain, Dex (+5 stat reqs.)
-Maximum Stat Gain, Str (Beg, +5 Stat reqs.)
-Mediocre Stat Gain, Str (Nov, Pro, Ad, Ma. +3 Stat Req's.)
-Duration. (-5 Stat Req's.)
-Must touch opponent. (-3 stat req's.)
Stat Requirements
Beginner
Requirements: 32 Dex, 27 Wis
Novice
Requirements: 40 Dex, 40 Wis
Pro
Requirements: 50 Dex, 50 Wis
Advanced
Requirements: 60 Dex, 60 Wis
Master
Requirements: 70 Dex, 70 Wis
Qi Name: Wind Manipulation
Qi Ability: This Qi allows Travis to manipulate the air around him to give him a little push and boost his dexterity. As long as he touches his opponent, he can chose to force the wind to flow over his attacking limb, and then force whatever he hits to be knocked away from him. In later levels, he could choose to put a little spin on it, and send someone spinning. And Travis would be able to use it to cause small wind storms around him which could have a small variety of effects depending on the weather or his surroundings. The visual clue to him activating his Qi is when a small greenish blue 'wind' circles tightly around his body.
Qi Strengths: It allowed him to boost his speed when he runs and when he attacks. He can 'burst' people away from him should he need to recover, and possibly do a little damage with it. Has the ability to kick up a wind storm at later levels.
Qi Weaknesses: 'Bursting' does not work unless he actually touches his opponent's body. Also, it takes a good deal of energy if he were to continuously use it. So he has cannot abuse it and use it with every attack. Also, the range of his QI is relatively small.
Qi Levels:
Beginner:
Dexterity +5, Strenth +5.
Can 'Burst' once every 5 posts.
Level Requirements:
Novice:
Dexterity +10, Strenth +5.
Can 'Burst' once every 4 posts.
Level Requirements:
Pro Level:
Dexterity +15, Strenth +5.
Can 'Burst' once every 4 posts.
Learns how to manipulate wind a little bit more, and can use it to kick up sand or other tiny debris to try and hinder his opponent's vision.
Level Requirements:
Expert Level:
Dexterity x1.20, Strenth +10.
Can 'Burst' once every 3 posts.
Learns how to manipulate wind a little bit more, and can use it to kick up slightly larger objects like small rocks or trash, which is basically used to blind opponets or cause small distractions.
Level Requirements:
Master Level:
Dexterity x1.40, Strenth +15.
Can 'Burst' once every 2 posts.
Learns how to manipulate wind a little bit more, and can use it to kick up large objects, and force them to spin around a little faster then before, which has limited range but can cause things to hit and damage opponents if they get to close.
Level Requirements: