Post by Olivia Green on Jan 30, 2011 0:57:40 GMT -8
I don't want items.
I don't want stats.
I'mma sell and give away my shit.
@corey:
Never finished the thread have it back.
1: Forbidden Hoodie (Leons gift):
Power 1: This hoodie can hide the user from notice, or make them the center of attention. As such if the user is wearing this hoodie it can make their nagotiation abilities greater. (Power used once per thread)
Power 2: The coat actually manipulates the skin it comes into contact with, taking the particles of matter and terraforming them to make it possible for object phazing. In other words, it will allow her to pass through walls, cars, or a swung object. Anything can pass through her at her will. ((Can be used one time per thread. Power given instead of +16 charisma.))
Item Name: Crossroads
x2 medallions [600], x11 glass[2575], x1 Sheet metal [450] , x1 wood [450], x1 Leather [250]
The cold reality is that this necklace, which hangs to around just below the chest line, is a tool created and embedded with the strange ability to warm a persons body and soul. It takes the users energies and focuses them, giving them special strengths. The cross itself appears normal, however the lines which show apparent on the surface are the places where four pieces of metal, each embued with special abilities, were crafted around certain glass, metals and woods. When combined as such, they give this item a special effect. Leather and glass have been wound into the back, giving it a soft touch against his chest, letting him feel more comfortable.
Stats: +10 Str, +56 Dex, +15 Con, +17 Wis
Caps:
Str: 10/10 Dex: 56/57 Con: 15/19 Int: 12/19 Wis: 17/21 Cha: 0/20
Ryan Sharp:
Terran Jacket
+3 to any one stat
Power: One punch to chest is 1/2 strength. Only used once per thread.
"Bruiser Vest"
Worn underneath a jacket, this vest has a slightly thick lining, providing the wearer with a bit of protection, without lowering movement speed.
+2 Con
To Store:
[/i]
Stats: +5 Constitution, +5 Strength
Upgrade: +4 Constitution, +4 Strength
Power 1: A full attack null for a single post
Caps:
Str: 13/13 | Dex: 9/9 | Con: 9/9 | Int: 0/9 | Wis: 0/8 | Cha: 7/7
[/center][/td][/tr]
[tr][td]Arm[/td] [td]N/A[/td][/tr]
[tr][td]Wrist[/td] [td]N/A[/td][/tr]
[tr][td]Gloves[/td] [td]
Vaulted
Tear Jerkers
X2Leather - $500 (0.60 lbs), X4Stud - $100 (0.15 lbs)
Leather studded gloves to help aide him in a fight[/i]
Stats: 8 wis 6 dex 4 str 4 con 4 int
Caps:
Str: 4/4 | Dex: 6/6 | Con: 4/4 | Int: 4/4 | Wis: 8/8 | Cha: 0/2
[/center][/td][/tr]
[tr][td]Ring[/td] [td]
Emily's Black Butterfly Ring
+5 WIS
+2 INT
This ring shows if someone is lying by changing from its regular black to a pale white.[/td][/tr]
[tr][td] [/td][td] [/td[/tr]
[tr][td]Legs[/td] [td][/td][/tr]
[tr][td]Pants[/td] [td]N/A[/td][/tr]
[tr][td]Shin[/td] [td]N/A[/td][/tr]
[tr][td]Shoes[/td] [td]N/A[/td][/tr]
[tr][td]Belt[/td] [td]N/A[/td][/tr]
[tr][td] [/td][td] [/td[/tr]
[tr][td]Misc[/td] [td][/td][/tr]
[tr][td]1[/td] [td]
PHS #259 Badge of Recognition:
+2 Strength, +2 Dexterity, +2 Wisdom, +2 All Statistics and the ability to stack in misc. slot
Read more: phs259.proboards.com/index.cgi?board=gifts&action=display&thread=5650&page=1#ixzz11B718MHr
Santa's Bells:
Apparently when Santa visited he must of had two bells fall from the reindeer's reigns. +10 Cha, opponent must have higher wis than users Cha to hear the bells.[/td][/tr]
[tr][td]2[/td] [td]
Alligator Tears
Wire Metal - $175 (0.70 lbs), Glass - $225 (0.85 lbs), Sheet Metal - $450 (1.00 lbs)
Time was the death of Hook....along with an alligator that had a clock on his tummy..... so... yeah.. a flashy pocket watch...[/i]
Stats: 7 Int, 9 dex, 5 str, 3 wis, 4 con
Caps:
Str: 5/5 | Dex: 9/9 | Con: 4/4 | Int: 7/7 | Wis: 3/3 | Cha: 0/4
[/center][/td][/tr][/table]
Set Bonus:
Berseker Mode ("I'm the Juggernaut Bitch!")
Ability allows the wearer of this set to proclaim his invincibility and essentially prove it by bolstering his physical strength and dull the sense of pain that he is inately feeling.
Effects:
Wearer must call out "I'm the Juggernaut Bitch!"
For a period of 3 posts the wearer has a 200% increase to pain tollerance
During these 3 posts however much damage he takes is added to his Strength
--------------------------------------------------------------------------------
5 Posts into Berserker mode Pain tollerance decreases to 25% & the stored strength reverts to base level
7 Posts after Constitution Drops by 5. Process can restart.
This process can be reused continuously till passing out.
Consumables: Vaulted and/or available for purchase (click here to visit store)
X2 Memory Elixir
* +5 Wis for 1 thread
* Memories are explicitly clear during this thread
German Chocolate Cake- The fat kids dream! For three posts you too can be speedy! +3 dex for three posts. Or if you are feeling really creative, throw it! Distract your enemy for a post.
Item not equiped:Vaulted and/or available for purchase (click here to visit store)
Birthday Barbi keychain: +1 str, +1 dex, +1 con, +1 wis
Someone, somewhere, sent this in the mail to all students of 259, faculty, and even to those who have simply been seen on campus! Weird, huh?
Remnant of a Dream: This necklace is a symbol that you can look back but always be able to walk forward.+3 Charisma
[Materials: Rubber x1 ($50), Cloth x1 ($175), wire metal x1 ($200), Leather x2 ($500), Customization ($2000)]
-Bold stand-outish boots that challenge the established order, are built with top of the line materials meant to curb your tastes for them. Simply dashing with any assortment of clothes and are the perfect fit for solely you.
-Constructed with a rubber base to allow the user a faster buildup of Dexterity as he/she runs on them while also pressing to a solid thick framed kick.
-Cloth on the inside keeps the user snuggly situated within her shell giving her the prospect of taking more blows alotted to her. Constitution goes up as she takes the blows due to the shear comfort.
-Wire metal holds the leather into the plastered frame allowing the user to shift her movement about rapidly and take plenty of damage as well. Under certain pressure the user can drasticall revearse a battle simply through the use of plotted kicks.
-First usage of such a material gives the user nothing more that drastic lose of speed. The boots feel imensly heavy as they weigh a good 4 lbs, will drastically restrict the user till they can support more weight or learn how to divey it about.
-The boots themselves weigh a good 4 lbs restricting movement early on.
-The Combat boots are built specifically for fighting down to the nit and gritty, when they are worn the user develops a natural boost to their strength that stems from the legs producing a long engagement of power. *UNLOCKED* [Total Investment: $0/$2000/$4000/$6000]
-Beginner Level: Default
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.10 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.20 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.30 Strength.
* Wielder Receives -22 Dexterity, -13 Strength, -14 Constitution.
* The boots seem far too heavy and big on you perhaps you should wait awhile to grow into em?
-Novice Level: unlocked
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.20 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.30 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.40 Strength.
* Wielder Receives -13 Dexterity, -8 Strength, -8 Constitution.
* Lookin good, but you still seem to be a bit on the slow side. These shennanigans won't go without restrictions like those strings around the boots...
-Pro Level: Unlocked
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.30 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.40 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.50 Strength.
* Wielder Receives -4 Dexterity, -3 Strength, -3 Constitution.
* Well now your getting the hang of it, you're fillen em out and standing...tall?
-Advanced Level: Unlocked
* Power 1: Because of the blunt strength and control within the cane, the wearer receives x1.40 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the cane, the wearer receives x1.50 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the cane, the wearer receives x1.60 Strength.
* Wielder Receives +28 Dexterity, +16 Strength, +18 Constitution.
* The boots are putting a bit of kick in your step now. Certainly are quite the looker too
-Master Level: 71 Wisdom, 55 Intellegence, 52 Charisma
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.50 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.60 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.70 Strength.
* Wielder Receives +39 Dexterity, +23 Strength, +25 Constitution
* You stand above all now of course; fashionable and bloody strong as hell I'd be scared to get caught wearing any other kind of shoes.
You can decide prices and such and finances could be given to one of my characters by your choice to make life easier on you.0
I don't want stats.
I'mma sell and give away my shit.
@corey:
Never finished the thread have it back.
1: Forbidden Hoodie (Leons gift):
Power 1: This hoodie can hide the user from notice, or make them the center of attention. As such if the user is wearing this hoodie it can make their nagotiation abilities greater. (Power used once per thread)
Power 2: The coat actually manipulates the skin it comes into contact with, taking the particles of matter and terraforming them to make it possible for object phazing. In other words, it will allow her to pass through walls, cars, or a swung object. Anything can pass through her at her will. ((Can be used one time per thread. Power given instead of +16 charisma.))
Item Name: Crossroads
x2 medallions [600], x11 glass[2575], x1 Sheet metal [450] , x1 wood [450], x1 Leather [250]
The cold reality is that this necklace, which hangs to around just below the chest line, is a tool created and embedded with the strange ability to warm a persons body and soul. It takes the users energies and focuses them, giving them special strengths. The cross itself appears normal, however the lines which show apparent on the surface are the places where four pieces of metal, each embued with special abilities, were crafted around certain glass, metals and woods. When combined as such, they give this item a special effect. Leather and glass have been wound into the back, giving it a soft touch against his chest, letting him feel more comfortable.
Stats: +10 Str, +56 Dex, +15 Con, +17 Wis
Caps:
Str: 10/10 Dex: 56/57 Con: 15/19 Int: 12/19 Wis: 17/21 Cha: 0/20
Ryan Sharp:
Terran Jacket
+3 to any one stat
Power: One punch to chest is 1/2 strength. Only used once per thread.
"Bruiser Vest"
Worn underneath a jacket, this vest has a slightly thick lining, providing the wearer with a bit of protection, without lowering movement speed.
+2 Con
To Store:
Placement | Item(s) |
Head | |
Hat/Bandana | N/A |
Earrings | N/A |
Glasses | Aviators a 444 gift... gives +4 Con |
[/td | |
Torso | |
Shirt | Christmas Colors: This vest flies the colors of christmas, green in color and trimmed in red. It shows that you roll with Santa's crew. +10 Con |
Jacket/Coat | |
Neck | |
[/td | |
Arms | Crying Shoulder Leather x1 ($250), Sheet Metal x2 ($900), Stud x3 ($75) A shoulder plate to protect himself in a battle. The metal is lustrous and has several spikes giving it a more bombarding look. |
Stats: +5 Constitution, +5 Strength
Upgrade: +4 Constitution, +4 Strength
Power 1: A full attack null for a single post
Caps:
Str: 13/13 | Dex: 9/9 | Con: 9/9 | Int: 0/9 | Wis: 0/8 | Cha: 7/7
[/center][/td][/tr]
[tr][td]Arm[/td] [td]N/A[/td][/tr]
[tr][td]Wrist[/td] [td]N/A[/td][/tr]
[tr][td]Gloves[/td] [td]
Vaulted
Tear Jerkers
X2Leather - $500 (0.60 lbs), X4Stud - $100 (0.15 lbs)
Leather studded gloves to help aide him in a fight
Stats: 8 wis 6 dex 4 str 4 con 4 int
Caps:
Str: 4/4 | Dex: 6/6 | Con: 4/4 | Int: 4/4 | Wis: 8/8 | Cha: 0/2
[/center][/td][/tr]
[tr][td]Ring[/td] [td]
Emily's Black Butterfly Ring
+5 WIS
+2 INT
This ring shows if someone is lying by changing from its regular black to a pale white.[/td][/tr]
[tr][td] [/td][td] [/td[/tr]
[tr][td]Legs[/td] [td][/td][/tr]
[tr][td]Pants[/td] [td]N/A[/td][/tr]
[tr][td]Shin[/td] [td]N/A[/td][/tr]
[tr][td]Shoes[/td] [td]N/A[/td][/tr]
[tr][td]Belt[/td] [td]N/A[/td][/tr]
[tr][td] [/td][td] [/td[/tr]
[tr][td]Misc[/td] [td][/td][/tr]
[tr][td]1[/td] [td]
PHS #259 Badge of Recognition:
+2 Strength, +2 Dexterity, +2 Wisdom, +2 All Statistics and the ability to stack in misc. slot
Read more: phs259.proboards.com/index.cgi?board=gifts&action=display&thread=5650&page=1#ixzz11B718MHr
Santa's Bells:
Apparently when Santa visited he must of had two bells fall from the reindeer's reigns. +10 Cha, opponent must have higher wis than users Cha to hear the bells.[/td][/tr]
[tr][td]2[/td] [td]
Alligator Tears
Wire Metal - $175 (0.70 lbs), Glass - $225 (0.85 lbs), Sheet Metal - $450 (1.00 lbs)
Time was the death of Hook....along with an alligator that had a clock on his tummy..... so... yeah.. a flashy pocket watch...
Stats: 7 Int, 9 dex, 5 str, 3 wis, 4 con
Caps:
Str: 5/5 | Dex: 9/9 | Con: 4/4 | Int: 7/7 | Wis: 3/3 | Cha: 0/4
[/center][/td][/tr][/table]
Set Bonus:
Berseker Mode ("I'm the Juggernaut Bitch!")
Ability allows the wearer of this set to proclaim his invincibility and essentially prove it by bolstering his physical strength and dull the sense of pain that he is inately feeling.
Effects:
Wearer must call out "I'm the Juggernaut Bitch!"
For a period of 3 posts the wearer has a 200% increase to pain tollerance
During these 3 posts however much damage he takes is added to his Strength
--------------------------------------------------------------------------------
5 Posts into Berserker mode Pain tollerance decreases to 25% & the stored strength reverts to base level
7 Posts after Constitution Drops by 5. Process can restart.
This process can be reused continuously till passing out.
Consumables: Vaulted and/or available for purchase (click here to visit store)
X2 Memory Elixir
* +5 Wis for 1 thread
* Memories are explicitly clear during this thread
German Chocolate Cake- The fat kids dream! For three posts you too can be speedy! +3 dex for three posts. Or if you are feeling really creative, throw it! Distract your enemy for a post.
Item not equiped:Vaulted and/or available for purchase (click here to visit store)
Birthday Barbi keychain: +1 str, +1 dex, +1 con, +1 wis
Someone, somewhere, sent this in the mail to all students of 259, faculty, and even to those who have simply been seen on campus! Weird, huh?
Remnant of a Dream: This necklace is a symbol that you can look back but always be able to walk forward.+3 Charisma
[Materials: Rubber x1 ($50), Cloth x1 ($175), wire metal x1 ($200), Leather x2 ($500), Customization ($2000)]
-Bold stand-outish boots that challenge the established order, are built with top of the line materials meant to curb your tastes for them. Simply dashing with any assortment of clothes and are the perfect fit for solely you.
-Constructed with a rubber base to allow the user a faster buildup of Dexterity as he/she runs on them while also pressing to a solid thick framed kick.
-Cloth on the inside keeps the user snuggly situated within her shell giving her the prospect of taking more blows alotted to her. Constitution goes up as she takes the blows due to the shear comfort.
-Wire metal holds the leather into the plastered frame allowing the user to shift her movement about rapidly and take plenty of damage as well. Under certain pressure the user can drasticall revearse a battle simply through the use of plotted kicks.
-First usage of such a material gives the user nothing more that drastic lose of speed. The boots feel imensly heavy as they weigh a good 4 lbs, will drastically restrict the user till they can support more weight or learn how to divey it about.
-The boots themselves weigh a good 4 lbs restricting movement early on.
-The Combat boots are built specifically for fighting down to the nit and gritty, when they are worn the user develops a natural boost to their strength that stems from the legs producing a long engagement of power. *UNLOCKED* [Total Investment: $0/$2000/$4000/$6000]
-Beginner Level: Default
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.10 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.20 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.30 Strength.
* Wielder Receives -22 Dexterity, -13 Strength, -14 Constitution.
* The boots seem far too heavy and big on you perhaps you should wait awhile to grow into em?
-Novice Level: unlocked
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.20 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.30 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.40 Strength.
* Wielder Receives -13 Dexterity, -8 Strength, -8 Constitution.
* Lookin good, but you still seem to be a bit on the slow side. These shennanigans won't go without restrictions like those strings around the boots...
-Pro Level: Unlocked
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.30 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.40 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.50 Strength.
* Wielder Receives -4 Dexterity, -3 Strength, -3 Constitution.
* Well now your getting the hang of it, you're fillen em out and standing...tall?
-Advanced Level: Unlocked
* Power 1: Because of the blunt strength and control within the cane, the wearer receives x1.40 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the cane, the wearer receives x1.50 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the cane, the wearer receives x1.60 Strength.
* Wielder Receives +28 Dexterity, +16 Strength, +18 Constitution.
* The boots are putting a bit of kick in your step now. Certainly are quite the looker too
-Master Level: 71 Wisdom, 55 Intellegence, 52 Charisma
* Power 1: Because of the blunt strength and control within the boots, the wearer receives x1.50 Strength.
o Power 1 Upgrade 1: Because of the blunt strength and control within the boots, the wearer receives x1.60 Strength.
o Power 1 Upgrade 2: Because of the blunt strength and control within the boots, the wearer receives x1.70 Strength.
* Wielder Receives +39 Dexterity, +23 Strength, +25 Constitution
* You stand above all now of course; fashionable and bloody strong as hell I'd be scared to get caught wearing any other kind of shoes.
You can decide prices and such and finances could be given to one of my characters by your choice to make life easier on you.0