Post by Deleted on Mar 22, 2011 11:52:10 GMT -8
Due to the enormity of this "item" / Building it will be a lasting work in progress until the funds are approved. As for potential powers and material costs at a finalized point I will bend to Moderator's suggestions as to requirements for its finalization, thusly the proposed goals are a rough draft.
x50 Studs ($5) - $250
x20 Stone ($250) - $5000
x20 Plastic ($75) - $1500
x4 Misc Medallion ($150) - $600
x10 Wire Metal ($200) - $2000
x5 Glass ($200) - $1000
x10 Misc Electronics ($300) - $3000
x5 Sheet Metal ($350) - $1750
Material Cost: $15,100
Powers Cost: $10,000
Total Cost: $25,100
Available Funds :
Jaus - $1009
Gabriel - $3983
Jamys - $57
Olympos - $2730
Total Available Funds: $7779
Percentage Complete: 31%
Power 1: Gravity Enhancement.
Regulations: Use of the Gravity Chamber however causes extreme strain on the body up until a certain point. Going into it more than once a month will permananly deteriorate ones body at the cost of -5 Constitution.[/i][/ul]
Power 2: Training Enhancement
Stage 2: The Mirrors replicate the person's greatest fear and inherit stats equal to 50 in every category and remain uneffected by the gravity. They can use to their advantage Qi effects as well as items and are therefore very powerful foes.
Stage 3: Danger should only be taken on by the strongest and most experienced fighters at low level gravity. The Mirrors take on the appearance of the strongest fighter in the room, they replicate the exact abilities, statistical worth and items. They remain uneffected by the gravity and are the greatest threat in this room.[/ul]
Regulation and Rewards: Fighting these warriors should be administered en mass otherwise victory is seldom a chance. However for each of these fighters one would earn a specific award for going through battle with them. Stage 1: +25% Gain to Exp. Stage 2: +50%. Stage 3: +100%[/i][/ul]00
Gravity Chamber
x50 Studs ($5) - $250
x20 Stone ($250) - $5000
x20 Plastic ($75) - $1500
x4 Misc Medallion ($150) - $600
x10 Wire Metal ($200) - $2000
x5 Glass ($200) - $1000
x10 Misc Electronics ($300) - $3000
x5 Sheet Metal ($350) - $1750
Material Cost: $15,100
Powers Cost: $10,000
Total Cost: $25,100
Available Funds :
Jaus - $1009
Gabriel - $3983
Jamys - $57
Olympos - $2730
Total Available Funds: $7779
Percentage Complete: 31%
Power 1: Gravity Enhancement.
- x10 Gravity - All stats are reduced by 10%. This is the lowest stage of gravity enhancement and gives a +10% Enhancement to gains (Therefore fighting 10 enemies in the chamber would give you an additional +1 exp gain to the fight)
- x25 Gravity - All stats are reduced by half. Gives a +25% Enhancement to gains (Therefore fighting 4 enemies in the chamber would give you an additional +1 exp gain to the fight)
- x50 Gravity - All stats are reduced by half. Gives a +50% Enhancement to gains (Therefore fighting 2 enemies in the chamber would give you an additional +1 exp gain to the fight)
- x100 Gravity - All stats are reduced by 90%. Gives a +100% Enhancement to gains (Therefore fighting 1 enemies in the chamber would give you an additional +1 exp gain to the fight)
Regulations: Use of the Gravity Chamber however causes extreme strain on the body up until a certain point. Going into it more than once a month will permananly deteriorate ones body at the cost of -5 Constitution.[/i][/ul]
Power 2: Training Enhancement
Stage 2: The Mirrors replicate the person's greatest fear and inherit stats equal to 50 in every category and remain uneffected by the gravity. They can use to their advantage Qi effects as well as items and are therefore very powerful foes.
Stage 3: Danger should only be taken on by the strongest and most experienced fighters at low level gravity. The Mirrors take on the appearance of the strongest fighter in the room, they replicate the exact abilities, statistical worth and items. They remain uneffected by the gravity and are the greatest threat in this room.[/ul]
Regulation and Rewards: Fighting these warriors should be administered en mass otherwise victory is seldom a chance. However for each of these fighters one would earn a specific award for going through battle with them. Stage 1: +25% Gain to Exp. Stage 2: +50%. Stage 3: +100%[/i][/ul]00