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Post by Lucas Delacroix on May 1, 2011 1:37:02 GMT -8
Lucas Delacroix"Lets keep this our little secret..."
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Post by Lucas Delacroix on May 1, 2011 10:51:11 GMT -8
Basic InformationLucas Delacroix, "Vlad" Male (White - French) | 20 | 6'1" | 160 lbs
Defining Marks
Lucas is an average height male, though his features resemble the long stretch of life even in his young age. His hair is rather wavy by all means and while not distinct in any way it suits his needs of playing it cool. His eyes take upon multiple hues based on his feeding state. When full they appear bright Gold, as his status descends they turn a very chocolate brown before finally fading to Amethyst exhibiting his animal lust. He has multiple scars, for one he has a jagged stab wound on his left pectoral from a knife jab in his youth. His right hand also has a stab wound running through the center of his palm.
Hobbies/Talents/Skills
Lucas enjoys sneaking, sure that makes him a bit of a creeper but his has a knack of traits pertaining to such that make him perfect for such. He enjoys the thrill of the hunt that he undergoes at each stage of life. He absolutely hates the light as it afflicts his condition. Specializes in small knives, anything larger than a knife is a bulky instrument to him doing little more than give him trouble.
Personality
Lucas is a bit of a creeper, however unintentional its his nature. While in the daylight hours he's an estranged fumbling buffoon at night he's a cool blue player though once again he's also a killer. While murderous intent isn't in his agenda he does try feasting off of pure blood rather than animals. While he displays two sides he has yet another he keeps under wraps for the most part. While alongside his oldest friend Lisa he tends to be a bit of a deviant sweetheart.
Mentality/Ideal/Belief
He shows apparent signs of sanity, though his condition often drives him into states of carnal rage. His long term goal and ideal is to rid the world of oppressive people, however he constantly contradicts these goals and does so to get what he wants. "People are but sheep to the slaughter"
Fighting
Style: Street Fighting
Years Practiced His life.
Description of style Does anything he needs to survive, clawing, BITING, punching, and kicking to get through any situation he can possibly endure.
Strengths Brutal
Weaknesses Unskilled.
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Post by Lucas Delacroix on May 1, 2011 10:52:01 GMT -8
History
Lucas was born to an estranged family as he no longer has records of such an encounter other than brief stints and images in the recesses of his mind. What he does know however is that he would kill them the instant he knew where they were. As traveling carnies his family kept him hidden from the public view as a carnal hunger and path of blood trailed their every step. Mr. Miggorio, the keeper of the carnival made it his duty to make sure they didn't stay longer than two days as he knew of the family's plight. At the age of six however Lucas went mad with a blood rage he soon came to call thrall, a mass grave was placed beneath his feet and it came apparent that his parents could no longer take care of their own hunger as well as a young feeder. They abandoned him letting the immature youth to fend for himself.
Soon enough he was found and placed in an orphanage and still his hunger was the only thing on his mind. So many young, fresh pieces of meat live for the slaughter, they made his pulse pick up and he grew impatient. Fangs bared and ready to be driven home, another place marked in his mind for a mass grave. That was until someone gave him a bit of decency. Her name was Lisa. An orphan too about the same age, her kindness gave him the strength to control his urges at least until night came around. The streets were where he went to indulge in his feasts, tending this time to small animals, dogs, rodents, anything he could manage. He'd appear back at the orphanage with a sickly appearance, tired eyes, pale complexion. It would hold him off for a time but as long as he kept feeding on animals instead of true life blood he'd remain weak, sickly, and never truly in control.
Again life took a toll for the worse, as Lucas' condition diminished Lisa was quick to realize that life for him was falling into disrepair. A plan was drawn out in the sandbox and initiated later that night. They were free from the home, a life now they could create for themselves and while young and weak they were alive. Tonight Lucas told her the truth and for the first time drank fresh blood, he restrained himself from draining her completely the first show of control and a step towards the next stage as they looked out for one another.
The next few years they lived on the streets, turning tricks and stealing for an attempt at an honest dollar, life went on until they both hit puberty. With Lisa maturing she turned tricks literally as a hooker, drawing her defenseless male populace towards the Axe of Lucas. Once money was available, they made their own shabby homestead, hope on their minds and unfortunately the lifestyle of common children.
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Post by Lucas Delacroix on May 1, 2011 10:56:29 GMT -8
Thread History
Accustomed to a Strange World ~ Lisa and Lucas move into their new home. Lucas plots his initial phases towards domination of this area, all the while Lisa takes his surname to disuade initial suspicion of their strange lifestyle. There is a sort of tension between the two be it sexual or personal.
I AM A MAN!!! ~ Lucas has his first day of school, after an odd encounter with an individual he is flanked by freshman pursuing him for some reason.
Pack Tactics ~ Lucas is harassed at school by a pompus cheerleader, she is quickly dissuaded by a strange gaze. Soon after another joins the fray, speculation proceeds in the conversation. +1 Wisdom
Bikers are Hot ~ Lucas stops off by a biker's bar and ends up catching a glimpse of a pair of hot bartenders.
Tick Tock, Watch the Clock ~ Lucas finds an opponent he can match wits with. It just so happens that Rina Vade certainly interests Lucas' future goals.
The Curious Case ~ Lucas stumbles into the bartender again, Asher, the lone injured blonde just so happens to fall into his clutches, or he into her's.
It's all in the Cards ~ Upon wandering the streets of Long Beach Lucas comes upon a young soldier in need of leading. Orion who bears a strong resemblance to a position that Lucas is in search of. His curiosity alighted he chooses to put Adrian to work showing Orion the power of the Crimson Veils.
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Post by Lucas Delacroix on May 1, 2011 10:58:03 GMT -8
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Post by Lucas Delacroix on May 1, 2011 10:59:35 GMT -8
ItemsSlot | Item(s) | Head | | Hat/Bandana | Row 19 Column 2 | Earrings | Row 20 Column 2 | Glasses | "The Tactition's boon" +5 IntelligenceThese shades keep you forcused on what you should be focused on to reach your goal. | | [/td | Torso | | Shirt | Row 2 Column 2 | Jacket/Coat | ~Spirit Visage~ Materials: x1 Unengraved Medallion, x2 Cloth. Description: The Spirit Visage is an elegant coat that yields a mysterious power. Said power has bonded with the user and his abilities thus extrapilating upon the effectiveness of such. Stats: +4 Constitution, +5 Charisma. Power 1: Reduces the cooldowns of Qi abilities by 20%. Power 2: Increases healing abilities by 15% | Necklace | Row 4 Column 2 | | [/td | Arms | | Arm | Row 6 Column 2 | Wrist | Row 7 Column 2 | Gloves | Row 8 Column 2 | Ring | Row 9 Column 2 | | [/td | Legs | | Pants | Row 11 Column 2 | Shin | Row 12 Column 2 | Shoes | Row 13 Column 2 | Belt | Row 14 Column 2 | | [/td | Misc | | 1 | Row 16 Column 2 | 2 | Row 17 Column 2 |
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Post by Lucas Delacroix on May 1, 2011 11:00:49 GMT -8
Statistics
Strength: 5 Dexterity: 10 Constitution: 15 +4 Intelligence: 10 +5 Wisdom: 25 +1 Charisma: 30 +5
Strength: 5 Dexterity: 10 Constitution: 19 Intelligence: 15 Wisdom: 26 Charisma: 35
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Post by Lucas Delacroix on May 1, 2011 11:01:44 GMT -8
~The Crimson Reaper~
Passive: Crimson Pact~ Every 40 Points of bonus health gives Lucas +1 Charisma and every +1 Charisma gives Lucas 1.8 bonus health. (Does not stack with itself) Health of Lucas constitutes as his lifeforce, once this is diminished he passes out.
Active: Transfusion~ Lucas drains the lifeforce of his target, dealing damage and healing himself. Cost: 5 | Cooldown: 12/10/8/6/4 | Damage: 9/13/16/20/23 (+0.6 per Charisma) | Health Regained: 15/25/35/45/55 (+0.25 per Charisma)
Sanguine Pool~ Lucas sinks into a pool of blood for 2 posts, becoming incredibly difficult to target and slows enemies above him by 40% for 1 post, and deals damage over the duration plus heals himself for 12.5% of that amount. Cost: 20% of Constitution | Cooldown: 26/23/20/17/14 | Damage: 8/14/19/25/30 (+15% of bonus health)
Tides of Blood~ Lucas unleashes a torrent of blood dealing damage to nearby enemies. Each cast gives him an empowered stack increasing his healing and regeneration by 8% per stack for 10 posts. Additionally, his next tides of blood deals 25% more damage and costs 50% more health per stack. Cost: 30/40/50/60/70 | Cooldown: 5 | Damage: 6/9/12/15/18 (+0.45 per Charisma)
Hemoplague~ Lucas infects the target area with a virulent plague which increases the damage nearby enemies take from all souces by 14% for 5 posts. After these 5 posts, infected enemies take damage. Cost: 15% of current health | Cooldown: 50/35/20 | Damage: 15/25/35 (+0.7 per Charisma)
Cost: The cost measure applies to the user's Health, for each activation of abilities the caster loses "X" amount of Health to activate said ability, when Health reaches 0 the caster passes out. Cost is reduced by 1 for every 5 Wisdom. Transfusion Costs -2 Intelligence for each strike. Cooldown: The number of posts required to wait before the ability can be reused once more. Cooldowns are reduced by 1 for every 10 Wisdom. Health Regeneration: Adds bonus health to Lucas' current Health stacking to his Crimson Pact. Damage: Qi damage that is added to a strike for a single activation. Damage is increased by 1 mark every 20 Wisdom.
Pros:- Immense Qi Damage when Charisma is buffed.
- Inflation of bonus health reinvests in abilities.
- Team efficiency is grand.
Cons:- Health Restricts long fights.
- Health Restraints force Lucas to be careful with usage of abilities.
- Cooldowns restrict constant usage.
- Timing leaves Lucas vulnerable.
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Post by Lucas Delacroix on May 1, 2011 11:03:02 GMT -8
NPCs
Anyka Brier Born in Pasadena CA, Anykaa has been a California girl all her life. Her family moved around a bit as her dad worked his way up the ladder, her mother was the stay at home sort looking after her life long endeavors and living vicariously through her all the way to high school. Now as a fairly popular cheer leader Aryanna seeks to stimulate her own worth in the high school ladder. As a person she's not the most bearable sort to hang around with, but her bitchy behavior can grow on you if you have some thick skin to take the heavy blows of her verbal or even physical assaults. She's very cold and defensive however once you get past that icy exterior you can see that she's very insecure and caring.
~Stats~ Str: 15 Dex: 20 Con: 10 Int: 5+5 = 10 Wis: 20 Cha: 20
~Items~
Slot | Item(s) | Head | | Hat/Bandana | Row 19 Column 2 | Earrings | Row 20 Column 2 | Glasses | "The Tactition's boon" +5 Intelligence These shades keep you forcused on what you should be focused on to reach your goal. | | [/td | Torso | | Shirt | Row 2 Column 2 | Jacket/Coat | Row 3 Column 2 | Necklace | Row 4 Column 2 | | [/td | Arms | | Arm | Row 6 Column 2 | Wrist | Row 7 Column 2 | Gloves | Row 8 Column 2 | Ring | Row 9 Column 2 | | [/td | Legs | | Pants | Row 11 Column 2 | Shin | Row 12 Column 2 | Shoes | Row 13 Column 2 | Belt | Row 14 Column 2 | | [/td | Misc | | 1 | Row 16 Column 2 | 2 | Row 17 Column 2 |
~Qi~
~Iron Body~The Qi is a move based gesture of staking an additional layer of armor atop the castor at the cost of base health. As each ability is used and contact is made an additional amount of armor is earned atop the external body thus becoming the "Iron Body".
~Iron Man~ The passive ability that converts 30% of all damage applied to opponents to an additional shield composed of metal armor. The shield decays by 3% each post. Regeneration of Constitution will apply as 0.5 Each level.
~Beginner~
Mace of Spades: Gives the Iron man a concussive blast to their attack. Momentarily boost of +0.4 Charisma added to Strength for one attack. Cooldown: 8 Posts | Reduces by 1 each level. Costs: -1 Constitution | -1 additional each level. Requirements: 15 Strength, 15 Constitution, 20 Charisma
~Novice~
Creeping Death: An AOE field of shrapnel that revolves around the caster. Momentarily boost of +0.2 Charisma added to Strength for three posts. Cooldown: 12 posts | Reduces by 1 each level. Cost: -1 Constitution | -1 Additional each level. Requirements: 20 Strength, 20 Constitution, 25 Charisma
~Pro~
Siphon of Destruction: A burst strike propelling the shrapnel around the caster at a single direction applying impact damage. Momentarily boost of +0.6 Charisma added to Strength for one attack. Cooldown: 12 posts | Reduces by 1 each level. Cost: -1 Constitution | -1 Additional each level. Requirements: 25 Strength, 25 Constitution, 30 Charisma
~Advanced~
Children of the Grave: An infectious burst of the metal in which it takes on a physical form of the target earning the stats of the casters Charisma. Will last 1 post for every 10 Charisma. Cooldown: 30 posts | Reduces by 5 each level. Cost: -3 Constitution | -2 each level. Requirements: 30 Strength, 30 Constitution, 35 Charisma
~Master~ Requirements: 45 Strength, 45 Constitution, 50 Charisma
Adrian Tryne History & Personality
~Items~
Slot | Item(s) | Head | | Hat/Bandana | Row 19 Column 2 | Earrings | Row 20 Column 2 | Glasses | Row1 Column 2 | | [/td | Torso | | Shirt | Row 2 Column 2 | Jacket/Coat | Row 3 Column 2 | Necklace | Row 4 Column 2 | | [/td | Arms | | Arm | Row 6 Column 2 | Wrist | Row 7 Column 2 | Gloves | Row 8 Column 2 | Ring | Row 9 Column 2 | | [/td | Legs | | Pants | Row 11 Column 2 | Shin | Row 12 Column 2 | Shoes | Row 13 Column 2 | Belt | Row 14 Column 2 | | [/td | Misc | | 1 | Row 16 Column 2 | 2 | Row 17 Column 2 |
~Qi~
~Undying Fury~
Battle Fury~ Passive: User Recieves 0.35% Critical Strike chance per Fury.
Active: Bloodlust~ (Passive) - Permanantly grants Strength. Additionally it grants bonus Strength per 1% of health he is missing. Base Str: 1 / 2 / 3 / 4 / 5 | Bonus Str: 0.15 / 0.2 / 0.25 / 0.3 / 0.35 per 1% of health missing (Active) - User consumes all of his current fury, restoring health equal to a base amount plus extra health per fury consumed. Cooldown: 12 | Base Heal: 30 / 40 / 50 / 60 / 70 (+1.5 Cha) | Bonus Heal: 0.65 / 1.15 / 1.65 / 2.15 / 2.65 per 1 fury consumed.
Mocking Shout~ (Active) - Decreases surrounding enemies' Strength, and enemies with their backs turned also have decreased Dexterity for 2 posts. Str Reduction: 2 / 4 / 6 / 8 / 10 | Cooldown: 14 | Slow: 30 / 37.5 / 45 / 52.5 / 60 %
Spinning Slash~ (Active) - User spins through his enemies, dealing physical damage to enemies in his path. The cooldown is reduced by 2 posts whenever user critically strikes. Damage: 7 / 10 / 13 / 16 / 19 (+1.0 per Charisma)(+1.2 Per Strength) | Cooldown: 13 / 12 / 11 / 10 / 9
Undying Rage~ User instantly receives fury and becomes immune to exhaustion for 5 posts during which his health cannot go below 1 health. This move is usable even when stunned, silenced, or surpressed. Cooldown: 50 / 40 / 30 | Fury Gained: 50 / 75 / 100
Cooldown: The number of posts required to wait before the ability can be reused once more. Cooldowns are reduced by 1 for every 10 Wisdom. Bonus: A bonus applying to a specific statistic marked by each ability. This increases by 1 mark every 15 Wisdom. Damage: Qi damage that is added to a strike for a single activation. Damage is increased by 1 mark every 15 Wisdom. Fury: Begins any fight with 0 Fury, and has a cap of 100 Fury. He gains 5 Fury per attack, plus 5 extra fury for a Critical stike, he gains an additional 10 Fury for each target KOed. When out of combat for 5 posts, he loses 5 Fury per post. Critical Strike: A critical strike that increases the Strength of an attack by +100% of its damage. This is based on chance, initial chance begins at 10%.
Pros:- Huge DPS and Critical Strikes.
- Good Healing ability.
- AOE slow.
Cons:- Vulnerable with Low Constitution
- Requires good timing
- Lacking versatility.
~Stats~ Str: 20 Dex: 15 Con: 30 Int: 5 Wis: 15 Cha: 5
Talon Noxus History & Personality
~Qi~
~The Blade's Shadow~
Mercy~ Passive: Deals 10% additional Damage with his attacks to any target that is slowed, stunned, immobilized or surpressed.
Active: Noxian Diplomacy~ User's next attack deals additional damage. Target will bleed, taking additional damage each post for 6 posts. Cost: 4 / 4 / 5 / 5 / 6 | Cooldown: 9 / 8 / 7 / 6 / 5 | Additional Damage: 3 / 6 / 9 / 12 / 15 (+0.3 Bonus Strength) | Damage Per Post: 3 / 6 / 9 / 12 / 15 (+0.2 Bonus Strength)
Rake~ User sends out a volley of daggers that then quickly return back to him, dealing damage every time it passes through an enemy. This means that each enemy can be damaged up to two times additionally the enemy is slowed for 2 posts. Cost: 4 / 5 / 5 / 6 / 6 | Cooldown: 10 | Additional Strength: 3 / 6 / 8 / 11 / 13 (+0.6 per Strength) | Slow: 20 / 25 / 30 / 35 / 40 %
Cutthroat~ User instantly appears behind his target, silenting them for 1 post and amplifying his Strength against that target for 3 posts. Cost: 4 / 5 / 5 / 6 / 6 | Cooldown: 10 | Additional Damage: 3 / 6 / 8 / 11 / 13 (+0.6 per Strength) | Slow: 20 / 25 / 30 / 35 / 40 %
Shadow Assault~ User disperses a ring of blades and gains stealth for up to 3 posts while gaining 40% Dexterity. When he emerges from stealth, the blades converge on his location. Each time a blade passes through an enemy, they recieve damage. Each enemy can be only damaged once a tthe start of the ability and once at the end. Cost: 8 / 9 / 10 | Damage: 15 / 23 / 30 (+0.9 Per Strength) | Cooldown: 30 / 20 / 10
Cooldown: The number of posts required to wait before the ability can be reused once more. Cooldowns are reduced by 1 for every 15 Wisdom. Damage: Qi damage that is added to a strike for a single activation. Damage is increased by 1 mark every 15 Wisdom. Cost: All costs of abilities are based off of a Life Force Value. This Life Force Value is reduced for the use of each ability. Once Life Force reachs 0 the user passes out.
Pros:- Many Passive Gains
- Heightened Strength, Dexterity, and Constitution.
- Rewards user for being brash.
- Strong variety of fighting styles.
- Benefits apply to costs.
Cons:- Extensive Costs.
- Gains come at the cost of life.
- Costs may inevitably lead to his downfall
- No incentive for focusing a singular stat.
[/blockquote][/color][/spoiler] ~Stats~ Str: 25 Dex: 20 Con: 15 Int: 5 Wis: 20 Cha: 5[/font]
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Post by Lucas Delacroix on May 1, 2011 11:04:09 GMT -8
Misc
Title Request:
[font=book antiqua][size=3][color=amethyst][i]Blood Knight[/i][/color][/size][/font]
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Post by The New Student Dean on May 1, 2011 23:38:03 GMT -8
APPROVED
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