Fighting Information:
Qi Information:
Inherent Qi:
Enhanced Weaponsmaster:
Level 0 - Strong Style: Strength of the Bear - Cain focuses his energy into his weapon, allowing him to add +24 to his attack for one post. If not using a weapon, Cain adds +16 to his attack.
Level 1 - Speed Style: Mongoose Bite - Cain attacks with enhanced speed, adding +16 to his attack for one post. If he is not using a weapon, this bonus is reduced to +12.
Level 2 - Defensive Style: Porcupine's Quill - Cain blocks with his full might, adding +16 to his defense for one post. If he is not using a weapon, this bonus is reduced to +12. UP to unlock: 15
Level 3 - Technical Style: Buffalo's Horn - Can only be used after blocking an attack with Porcupine's Quill. Cain's next attack is increased by +20. If he is not using a weapon, this bonus is reduced to +12. UP to unlock: 15
Level 4 - Speed Style: Panther's Agility - Cain focuses on forcing his body to move faster, increasing his speed by +12 for one post. UP to unlock: 20
Level 5 - Technical Style: Tiger Fang - Cain swipes the air with his weapon, creating an energy wave that deals damage equal to his energy +16. Can only be performed with a weapon.
Level 6 - Strong Style: Lion's Roar - Cain lets loose a furious cry, raising his attack as well as those allied with him by 12 for one post. Can only affect those within earshot. UP to unlock: 15
Level 7 - Technical Style: Wisdom of the Owl - Cain focuses on the world around him, raising his perception by +8 for one post. UP to unlock: 10
Level 8 - Speed Style: Hedgehog Spin - Cain spins, swiping his weapon in a 360 degree angle around him. The resulting winds deal his attack in damage +8 to those within ten yards of him. Can only be performed with a weapon. UP to unlock: 10
Level 9 - Technical Style: Inner Weapon - Passive skill. Removes the penalty from other skills for not using a weapon. UP to unlock: 30
Level 10 - Technical Style: Spider's Web - Can only be activated after 5 posts of combat. Cain's unnatural fighting instincts kick in, recognizing patterns in his foe's behaviour, adding +12 to his Perception and Defense. Does not carry over to other threads' combat with the same opponent. UP to unlock: 15
Level 11: Technical Style: Hornet Sting - Cain drives his weapon into an enemy then twists it, dealing his attack +20 in damage. UP to unlock: 30
Level 12: Technical Style: Specialization - Passive skill. Cain gains a bonus depending on the weapon he is using.
Two handed weapon (sword, club, spear, etc.): +8 Attack
Shield: +4 Defense
One handed weapon (sword, hatchet, etc): +4 Attack
Small one handed weapon (knife, knucks, etc.) +4 Speed
UP to unlock: 15
Level 13: Technical Style: Creation - Cain channels his energy to form a weapon in his hands. This weapon enables him to add +16 to his Attack, or in the case of a shield, +16 to his Defense.. Cain can only create one weapon at a time, regardless of whether it is one-handed or two-handed. (ex: no sword and shield combo). If Cain creates a ranged weapon, he automatically creates ammunition for it as well. (ex: a bow comes with arrows).
UP to unlock: 15
Level 14: Speed Style: Patience of the Mantis - Cain assumes a quickdraw stance with his weapon, channeling his energy through his body. Cain's next attacking technique gains an additional +20. During the post this ability is activated, Cain cannot attack, though he can defend/evade as usual.
UP to unlock: 10
Level 15 Ultimate: Rhamos Style: Heart of the Phoenix - Using the secret technique passed down by generations of Rhamos warriors, Cain opens himself up to the flow of battle. For 4 posts, Cain is able to use any combination of abilities at the cost of a single Qi point.
UP to unlock: All other skills unlocked, 80.
God Right:
Right of Deimos: God of Terror and Dread
+11 Attack +11 Energy - An Aura of dread surrounds Deimos when his God right is active, filling the hearts of those that behold him with terror and dread. If their total stats are less than Deimos' total stats fear grips their hearts causing all of their attacks do 20 less damage. Lasts for the whole thread. Does not take a Qi use to activate.
When Cain activates his God Right, Kaia can leech some of it's energy to be covered in Light Dread Armor that gives her +2 Attack and +2 Energy. Kaia is not effected by the Aura of Dread and instead gains +10 Energy from it. Cain is also empowered by this effect gaining the same bonuses.
Bloodline:
The normal person has 3 holes in their soul. One for the Qi they start with, one for a bloodline if they have one, and one for a new Qi. + one that doesn't count for artificial upgrades.
Cain has 11 holes.
He can have 12 Qi's, altogether.
Cain has 9 holes currently sealed by his fight with the Endless Hunger on Olympus.
Mutations:
Force Sensitivity (UN-EVOLVED MUTATION): Your character is now sensitive to the flow of energy that makes up the universe. It can act as a danger sense, empathy check, or a guiding hand. The character must focus on the energy flow to gain any effects and the ability uses and gains UP normally.
Evolved!
Once per thread he may use a Qi use to reroll a GM required roll. He must use the second result, even if it's worse.
Power of the Longest Night [Qi Mutation]: Through inner reflection and the energy from the Winter Solstice's longest night, they become covered in raw white energy that does the users energy in damage to anyone within melee range (5 feet) as long as it's maintained.
Bonuses:
Cain: Title: Savior of the People
Once a thread Cain can feel the power of the people on his side, this gives him a temporary boost of +5 in every stat for 2 posts. (If this power is activated to protect someone it gives a +10 instead)
Tattoo of the Blood Dragon - This tattoo shows that he has won the respect of 235 and the Blood Dragon himself. Additional RP options when dealing with anyone from Crimson Kingdom. Tattoo also grants him the ability:
Blood boil: Cain's blood pumps more blood into his muscles granting him a boost to Atk and Spd, +9 to both.
Young Blood! When in a thread together with Avice, Cain and Avice both get an additional +5 to Atk and Spd! (When using Blood Boil)
Qi Sprite:
Cain's Egg Hatches!
Out pops a six inch tall man with long slick black hair.
i.pinimg.com/originals/8f/30/e4/8f30e4de9b3af2e5cb1519219f204432.jpg"Now is not the time."
Kazuma Kazahana, The Director
Kazahana can give Cain a drink that boosts his physical stats by +10 and makes him more aggressive, and increases his muscle bulk by double its original size for four posts.
Kazahana can manipulate other Sprites (Except a Zack Asiv Sprite) into using one of their abilities for Cain.
Kazahana can black out the vision of all targets in an area once per thread with a shadow that latches to the targets face on a successful d20 roll for each target. (10 or higher).
Equipment:
Head:
Ash Lords Headdress: +12 Eng, +10 Per
Using the powers of the Ash Lords Headdress causes 1 flame charge to build in the headdress. The maximum flame charges the headdress can store is 20. Cain can cause toxic clouds of Ash to appear in a 20ft radius around him, causing his energy stat in poison damage for four posts. Can can turn parts of his body into ash to allow attacks to pass through him for one post doing 1/2 dmg. Cain can spend 5 flame charges to cause any cloud of ash/smoke/dust/debris to explode doing Cain's energy stat +24 in damage.
Cain – Adrenaline Booster [ADD-ON] ; +3 Defense, +3 Energy ; Once activated, Cain is able to resist any of the pain that he experiences for two posts. He is able to delay the damage dealt to his character until the end of the thread, but will experience the damage at 150% of the applied damage once the fight is over.
Torso:
Kaia Attraction Shirt: +4 Eng
Cain's anger turned to a night of genius as he figured out how to adjust his own gravity to possibly even float! However the dumb prototype shirt won't come off and it doesn't even work! Wait, was Kaia drawn to him like he was a gravity well? It only attracts Kaia at the speed of his Eng stat?! Kaia can apparently resist this if her Atk is higher than his Eng stat. For now...
Clan Markings [ADD-ON]: +5 to chosen stat. (Attack)
Clan Markings are symbols and colors representing the people you come from, or loyalty you owe. When combined with the Mando Armor the Clan Markings effect triples.
Hands:
Nocturne Gauntlet (Relic): +6 Atk, +6 Per
The Nocturne Gauntlet was once used by the Crimson King. He specialized in exploiting weaknesses, spotting soft spots and tearing them apart. When attacking with the Nocturne Gauntlet the user adds +20 to their Attack stat. Can be used 5 times per thread. Otherwise the clawed finger armor is very sharp.
Blackwater Service Ribbon [ADD-ON]: +5 Def, +5 Spd
This ribbon has the colors of house Blackburn of red and black on one side and Cabals colors of white and blue on the other, to show unity.
"This ribbon signifies your participation in one of the largest tragedies seen since the end of the war. A nation that pleads with the rest of the world for peace has become the target of mass assaults and you stood up to help protect them. You are not only a good soldier, you are the brave warriors who stood up against an unknown evil and did everything in your power to stop them. No matter the losses we have suffered today, tomorrow, they will see this ribbon... They will know they have made a terrible enemy, and you will be the last thing they see."
Unlocks prestige with all nations and RP options.
Feet:
Blackwater Boots +6 Spd +9 Atk
These boots were also specially made by that rare Blackwater Leather and are the only pair known to still exist. For every consecutive post that Cain is running he gets a +5 boost to Spd, when Cain stops running he gets to add the momentum to his next attack (all built up +5's move to Atk for one attack)
Misc:
Cain Receives: Crystal Shard Implants (Special/Misc) - For now these shards were unable to be removed and increase Qi projectile damage he receives by +10%. Investigation/Upgradeable
Misc:
Cain has claimed
Hero Breaker +23 Attack - This large black blade is etched with glowing red runes foretelling the doom of those who look upon it. When Deimos activates the blade's power, energy forms around the blade able to cut right to the soul of his enemy.
Once per thread Cain may activate the ability of the blade locking off one Qi, item, or other special ability that the character has for the thread as he rends the very soul of his enemy as the blade strikes them.
Four times per thread Cain may activate the secondary ability on the blade to bypass item and Qi defenses for a single attack.
1 Add on slots
Special:
Consumables:
Prototype Shield Crystal (Permanent Consumable) - By spending one Qi Use the user can place a shield between themselves with the durability of their Energy stat at the time of activation. It practically fully nullifies Projectile Qi attacks absorbing the damage to make its self stronger. Lasts 4 posts
1x Protaween Misc Item - Protaween Snacks! - These odd candy treats get shoveled into your mouth by the handfuls returning half the persons Qi uses and heals half the damage they have taken.
Item Components:
Mark of the Infected
Mark of the Soothe Sayer
Uncontrolled Fire Crystal: If used as the primary piece of an item gives flame thorns abilities. If used as an add on creates specialized fire damage.
Binding Cuffs: (Can be used as material for crafting if used as a primary Grant's a stasis field that lowers a targets physical stats, if used as a Add-On it can attack stat directly.
Broken Handle: This item can be used in item creation to create an item that can have two powers! (Requires a second material to create)
Crafting Mat: Illusionary Wood – Can be utilized to infuse into weapons to cut through illusions or do true damage in illusionary settings (as a primary resource) or create minor illusions (as a secondary resource).
Hell Hound Bone: Can be used to create and item with a Berserker ability.
Vouchers:
Item: 1
Add on: 2