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Post by Tina Bennet on Feb 4, 2018 18:42:11 GMT -8
Basic Information Name: Tina Bennet Nickname(s): Tiny Tina, TNT Titles: Protector of Cabal Age: 14 Height: 4'10" Weight: 80 lbs Blood Type: AB+ Gender: Female Sexuality: Pansexual Eye Color: Blue Hair: Blonde Pass Time Information Hobbies: Hanging out with friends, EXPLOSIONS, Tinkering Talents: Demolitions Expert, Tracking, Able to survive in severe conditions Favorite things: Shiny things, EXPLOSIONS, chocolate chip cookies, having fun, new experiences Miscellaneous: Mental Information Personality: Upbeat, High-Energy, Reckless, Not afraid to get her hands dirty. Wicked sense of humor. Unpredictable. Debatable stability. Short temper. Capable of holding grudges forever. Loves getting under other people’s skin for her own amusement. Used to getting what she wants, and by her own means. After surviving her encounter with her inner self, Tina now takes even longer to form close bonds with people as she continues to see them as tools or entertainment rather than people. Mentality: It’s every man, woman, and whatever-that-is for themselves. Ideal: Freedom in all things. Belief: Bad things happen to good people, so you do you. (Also, "There can never be enough explosions.") Physical Information Build: Scrawny and spry Defining Marks: Usually Tina can be found sporting at least a couple band aids, scratches, and bruises. Description: As rough and tumble as her territory, Tina doesn't have much of a polished look to her. She looks like she could use a solid meal or three, has tan skin that's darkened by the sun, and bright blue eyes that always look like she's got something on her mind - and you probably don't want to know what that something is. She's unkempt but considers her fashion to be feminine and somewhat lady-like on some occasions. Her blond hair is layered in chunks and has some of the genuine "don't care" flair. Whatever she's wearing, you can count on there being pockets. History Information History: Born and raised in Territory one, Tina was born one of several bastard children to a certain ruler of the only major city in the desert wasteland. Regardless of the story behind it, her mother worked in and out of the city to keep the two of them fed and in what might pass as a stable home, if only there. Living off the street, picking food, learning to con others into getting her supplies or what she felt like, Tina grew up knowing that were few rules people will actually follow. When push came to shove, it was everyone for themselves. She was seven when she and her mother were sold into slavery, sold out on an outside job. Of the two, Tina was able to cause a distraction and escape – by learning first hand just how destructive her qi abilities were. Though Tina escaped, her mother did not. She doesn't talk about it and assumes that by now her mother is probably dead. Left to her own devices, Tina grew up learning to be loud if she wanted to be hear, and if someone tried to drown you out, one person was going to have to stand down. Getting things on her own was fun, as long as there was a challenge. She took on life with reckless abandon and took what she wanted, becoming known for her attitude and her temper. You need more than brawn to survive a reckless wasteland, but it didn't hurt to have that on her side, either. Though she met a half-sibling or two over the years, there's only one she took particular interest in and gets along with. She learned to fend for herself and make do with what little resources were available, and that favors don't come easily. She plotted revenge on the person who sold out her family and got it in a way that's still talked about outside the capitol. Currently, she runs a home-grown business of sorts, dealing in questionable goods and services – for a price. Her set-up has a very special touch for her own means of security, and it's one of the deals she decided to run herself that has brought her to Territory 259. After all, anything bought from home and brought all the way out here had to be something interesting.
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Post by Tina Bennet on Feb 15, 2018 18:32:13 GMT -8
Stats Starting Stats: Attack: 10 Defense: 10 Speed: 10 Perception: 10 Energy: 10 Current Stats:Attack: 35 / 40 (39) Defense: 28 / 40 (45) Speed: 40 / 40 (50) Perception: 30 / 50 (32) Energy: 40 / 40 (55) Stored Experience: 0 Misc Rewards: +2 EXP From Golden Egg Title: Protector of Cabal (Once per thread, you may add +2 Atk and +3 Speed. Lasts for four posts.) +2 EXP from topping our 24 hour posting record Not one, not two, not three, but four times over the last 30 days have we beaten the all time 259 posting record in a 24 hour period. For the first broken record everyone gets! +5 exp, and +5 to all stat caps. +1 item Upgrade, +1 Qi Upgrade! For the second broken record everyone gets! +1 Item Upgrade, +1 Qi Upgrade Power Tattoo [ADD-ON]: This tattoo glows when needed adding +5 to a chosen stat. If there are any other Power Tattoo's in a thread they also activate. The Tattoos connect and add all bonuses to each other. (If one person activates it and gets +5 Atk, it activates someone elses tattoo, they choose +5 Spd, both get +5 Atk and +5 Spd.) For the third record everyone gets +10 exp +2 Qi Upgrades For the fourth Record everyone gets +1 Free ADD-ON (Add on may have up to +5 to a single stat, or spread however you want.) +5 to all stat caps, +1 qi upgrade, +1 Item upgrade. Well we broke the posting record, by a landslide. For that you all receive! +5 exp +5 Item Upgrades Also respond to this PM with an animal to represent your character. With 667 posts we have broken the previous record granting us a new reward! +6 exp Super Qi Slot unlocked! You may choose a single character to unlock a Super Qi ability. Super Qi's are generally extra strong Qi abilities just under an Ultimate in power, however when used in conjunction with another Super Qi the effects are stacked on top of each other. +1 Item Grade Upgrade: An Item Grade Upgrade allows you to turn an item into something one step higher. IE God to Mystic, Legendary to God, etc. Costs $1,000 to use. +2 Qi Crystal Item Augments: These allow you to capture any PC's Qi ability and store it in the Crystal which can then be applied to an item to permanently give the item that ability. Costs $1,000 to use. Achievements:What racetrack? Here, Hold This. KILL IT WITH FIRE! You call that a boss battle? I'm Barry Allen, and I'm the fastest man alive
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Post by Tina Bennet on Feb 24, 2018 15:01:22 GMT -8
ItemsHead: Power Tattoo [ADD-ON]: This tattoo glows when needed adding +5 to a chosen stat. If there are any other Power Tattoo's in a thread they also activate. The Tattoos connect and add all bonuses to each other. (If one person activates it and gets +5 Atk, it activates someone elses tattoo, they choose +5 Spd, both get +5 Atk and +5 Spd.) Chest: Junk Armor (+8 Def) / Troop Patch [Add-On]: +1 to all stats - A patch baring the number of your squad. 1.) Tina is immune to elemental status effects like ongoing dmg. 2.) Tina has no Carry limit for four posts. 3.) Junk Armor can use Tina's Energy stat to enhance one of her other stats for four posts. Hands: Leyak's Farewell (+1 to All Stats) - This ring notes Tina as a friend to all Qi Sprites, and she gains incredible favor with any she encounters who are either Chaotic neutral or better. This ring fuses permanently with the first person to touch it once outside it's crystal housing. *upgradeable*Ability: Once per thread, Tina may call in a shadow beast in the same form as Leyak, named 'Kayel'. This beast has empty eyes, and follows her commands. It's stats are equal to her energy, and lasts for 4 posts. Legs: Black Friday Remembrance Wrap (ADD ON) (+5 Def): Once per thread you can call on an approved ability from anyone your character has ever encountered, except a QC Feet: Misc: "Don't touch me, Bitch!" Ring - May be added to Misc Slot (+2 Atk/Def/Spd): Once per thread, Tina may do explosive damage equal to her energy by grabbing/palming something or someone. Misc: Ash Kiseru (+12 Eng): This pipe holds an eternal flame in the tobacco bowl. Breathing in the smoke from the eternal flame recharges 1 Qi use per post, up to 4 posts. The user can also blow the smoke out to lower the Qi uses of those caught in the cloud cone by -3. Debuff requires skin contact. Tina may alternate between regenerating her qi or lowering another, but combined total is 4 posts per thread. Special: The Colossal Egg - This egg must be equipped in the "Special" slot for Three Assignments or Events. The Colossal Egg is like an ostrich egg. It's green and covered in moss that can't be removed permanently it just grows back. ____________________________________________________ Minion: Tina's Egg Hatches! A Tiny Spanish Inquisitor pops out with a cape, feathered hat and a fencing rapier. He wears a Guy Fawkes mask even though it is Guy Fawkes. He is 6 inches tall and very well mannered. Stockpile - Guy stockpiles energy whenever Tina uses her Qi gaining 1 Boom stack up to a total of 10. Assassination Plot - Guy spends all the stored Boom stacks to improve any Qi move Tina does by +3 per 1 Boom stack spent. +30 to damage calculations at max There is a limit to how many times he can do it. If destroyed he returns at the end of the thread Qi Beast: šakal (Jackal Qi Beast of the Caster type) ATK: 1 DEF: 1 SPD: 1 PER: 3 ENG: 6 1. 2. 3. 4. Taking it to territories with a Qi Beast Stable can teach the Qi Beast moves. __________________________________________________
Unequipped & Unused Items Green Rebellion Commemorative T-shirt: +5 Def - "Yeah, I wore green that day. What about it?" +1+1 Free ADD-ON: (Add on may have up to +5 to a single stat, or spread however you want.) +1 item Upgrade (x8): Three total Item Upgrades earned on the days we broke the board's posting record! Storms Crown: +6 energy - This Crown gives the wearer minor control over the wind. Four times per thread, they can create thrusts of concentrated wind that hits with force equal to their energy, lift objects that weigh one pound for every point of energy they have, and fly. NOTE: If they fly, other crown abilities may not be used. NOT UPGRADEABLE. MAY NOT BE TRADED OR SOLD. Troop Jacket: +3 Def, +3 Eng Boom Boom Night Saber (+4 Eng)[/u]: Tina can charge this boom boom saber with her Qi, giving it a supercharged Bam! For every post that Tina doesn't make something go boom, she can charge the lightsaber with her Qi. Add +1 charge counter to the nightsaber up to a maximum of her energy. If striking with intent to make boom boom stick go bam, she can stack the energy stored on top of the damage dealt from the explosion. On top of that, it's now color coded like a lightsaber, turning weapon contact damage to energy damage! The activation lasts for four posts. __________________________________________________
Consumables Bottle of the Good Stuff (Consumable): Drinking from the bottle of the good stuff gives you the ability to push past your limits, giving you a second wind returning half of your stamina and half of your Qi uses. Can only be used 2 times across all threads before it's empty. Qi Battery (x2): Tina's explosion power is doubled when using one of these batteries as the base for her bombs!
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Post by Tina Bennet on Feb 24, 2018 15:03:18 GMT -8
Qi & Abilities
Qi Name: YOU'RE NOT MY BOSS!!! - Tina is able to tap into the energy of objects around her and charge it with her qi to turn it into kinetic energy. This applies to objects in motion as well as the stored or latent energy in other objects.
Strengths: Tina's abilities give her plenty of versatility in both what can be charged and how to make the explosions work for her. By using her own qi, there's no risk involved in blowing up something when she was going for something else. Damage is added to her ATK.
Weaknesses: That being said, once something is charged, it's charged. Energy can't be dispersed, only transferred, so if something happens where the explosion isn't wanted, she can't take it back. Tina also needs some form of contact with the object she's touching; her power doesn't charge anything from a distance.
Stored Use Points: 21 Qi Upgrades Available: 2
________________________________ Zero Ability: Tina is able to charge an object and make it EXPLODE! 1/4 Energy stat damage is added to her attack if exploded that post or 1/2 energy explosion if it explodes the next post Ability #2: Tina can make her footsteps EXPLODE! BANG! Speed increase by 1/2 her energy as she HARNESSES THE POWER OF EXPLOSIONS TO MOVE AROUND! Use Points to Unlock: 15 Ability #3: NOPE! - Tina can EXPLODE SOMEONE ELSE'S PROJECTED QI ATTACK AND TURN IT BACK AT THEM! SUCK IT LOSERS!!!! 1/4 Energy added to the Qi attack launched at her as it blows back IN THEIR STUPID FACE! Use Points to Unlock: 20 Ability #4: Flash! BANG!!: Tina is able to charge the sand in one of her pouches for a dazzling display! Throwing the charged sand at the enemy, she is able to lower their perception by 1/2 due to the BRUTAL COMBO of bright light and sand in their eyes! Uses to Unlock: Qi Unlock Ability #5: Scattershot - Pulling marbles from another pouch of mystery, Tina is able to charge them like miniature bullets and hurl them at the enemy! IF there is one opponent, she hits them for 3/4 her ENG + SPD. If there is more one target, she hits them with 1/2 Her ENG + SPD. To Unlock: Qi Crystal Used Ability #15:Chain reaction - Tina lets one rip before she LETS IT RIP! Her body secretes an odorless gas that can be detonated within five posts dealing her full energy stat as damage and bypassing everyone's defense as it EXPLODES THEIR GROSS STUPID ORGANS!______________________________________________________
Tina's Bloodline: Tina's bloodline allows her to not only create explosions, but make them nuclear! Bloodline Zero: Tina is capable of adding Radiation to her explosions. She can make clean or full on fallout blizzard scales of radiation. Clean radiations adds +35 to damage calculations of her bombs. Nuclear Fallout causes 1/2 her energy in damage to anyone in the area of 20 ft of the explosion for four posts. ______________________________________________________
Other Abilities Gamble Fruit Effects: -Winter - Tina is capable of chilling the environment around her by -10 degrees for 4 posts enhancing all 'Ice' or 'Cold' Qi abilities. Caps out at -40. -The colder it is the more damage Tina Takes by +12, and the slower she moves -12 Spd. Bonus Ability: Tina has gained resistance to "Disease" effects. She can negate up to her def stat of Disease type damage. Crimson Styx Grenade: This ability creates an explosive and unstable ball of Qi that is wrapped in black hardened blood. These objects are explosives and explode on a contact with something that isn't the user. The Grenade its self explodes with damage equal to the users energy + their Def stat. As this is their own blood, it lowers their Def -3. The area of explosion is radiated and gives all 'Heat' 'Fire' 'Poison' or 'Blood' type moves in a 20 ft radius +18 to dmg calculations for 3 posts. Keyblade: Playful Gunblade - Tina's heart is a playful spirit finding the joke and joy in everything. The admiration of her nature has caused the Blade of her Heart to shape into a pistols with daggers along the bottom of the weapons. These pistols can fire three rounds each before having to spend 1 post reloading. The pistols do 125% Tina's energy stat in damage. If she is mad at someone or intends to hurt someone maliciously the Gunblades will do 100% damage to herself as well. Inner Self: Once per thread, Tina can now shit to her inner self. This inner self has +10 in all stats for 4 posts and has the same personality it had when your character met them (and must be played as such!) Coal Effects:Tina's skin cracks and boils as it burns through her to her soul. Tina's eyes glow as if they are themselves burning coals allowing her Multichronal Perception! Tina's Perception stat Cap is increased by 10, Tina's Perception gains +10 exp. The Next time Tina is Prestiged the effects are doubled. Multichronal Perception - Up to twice a thread Tina can literally peer into the multi-timeline planes of existence and find out what a choice will lead to. It must be a choice she would make, and only her own future. Unknown effect 3A
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Post by Tina Bennet on Apr 25, 2018 4:23:48 GMT -8
Thread Tracking Rude Tina learns that she needs MORE EXPLOSIONS to explode some people's STUPID ORGANS!!! (+1 EXP); 4 UP Better Than Cherry Bombs (Open) The magic of urinals is FOREVER DESTROYED by STUPID BOYS.; 1 UP Make Way! Tina makes her own adventure and tries to ditch ANOTHER BABYSITTER. TOO MANY THOUGHTS (Assignment/Blake) In which Tina is attacked by ANOTHER GROSS BOY.(+4 EXP, +1 Bonus Ability, +1 Boom Boom Nightstick); 1 UP In Walk the Outcasts (Event): Some guy decides to attack Cabal,, and Tina & Co defend it! SO MANY EXPLOSIONS!! *fangirls* (+8 EXP, Title: Protector of Cabal, $250,"Don't touch me, Bitch!" Ring) / 5 UP Sneak Peek: I don't have a crush - YOU HAVE A CRUSH! (If Leon's not hiding in terror yet, he should be.) Hey! Gimme A Thing!: Tina's meets her squadmate (+5 EXP) Trouble In Threes: Tina is surrounded by dead and the living-dead, and makes a friend! (+5 EXP, $150, Crystal of Fused Might, Leyak Forth!, -1 All Stats) / 5 UP My Secret Friend: Tina and Leyak have a chat, go hunting, and things go boom. / 2 UP Hey, I Live Here Now (+1 EXP) Double Dog Dared: Tina and Leon blow stuff up! Tina gets her bloodline ability unlocked and gamble fruit goodies. GET REKT! You're Smart, Right?: Tina gets the phone fixed, Leyak gets hurt, and David gives her a talking to. Wait, is she bonding? WHY?!?! (+1 EXP) / 3 UP Shut the Eyes: Tina finds out things about Sprites, hunts with Leyak, and blows some stuff up. (+4 EXP) / 7 UP The War For 63's Soul: Tina fights for another Territory and learns the cost the hard way. (+2 EXP, Empty Qi Stone) / 10 UP Vivid Nightmares: Tina gets a nighttime visitor and dredges up painful memories. The Shape of Your Heart: Tina gets a keyblade, and something dark is loosed in the world! WATCH OUT! (Playful Gunblade Unlocked) Let Your Hate Flow Through You: Tina helps Stevie learn about anger management. Sort of. (+1 EXP) / 8 UP YOU!: Tina kind of makes a friend and plans for world domination. (+1 EXP) / 10 UP Studying and Becoming A Person: Tina gets involved in a fight with a Dragon! (+3 EXP) Test Me!: Some redhead wanted to run a gantlet. Cool! (+10 EXP, Ash Kiseru); 1 UP Tina's Titillating Inerpretive Battle Dance: Tina puts on a show. An explosive one. (+6 EXP, $600, Troop Jacket, Troop Patch) Ring Around the Rosie: Tina proves she can blow things - and people - up really, really good. (+3 EXP, Crimson Styx Grenade) / 3 UP Off to the Races! Tina runs fast, blows stuff up, and GRADUATES TO ADEPT! (+19 EXP, $750) / 4 UP Whose Knickers Are These?: (+5 EXP, +2 Qi Upgrades, +1 Custom Consumable, Junk Armor) Squd 2 VS Squad 7 - Exam Round 3 (+5 EXP); 4UP Enter Stage Right (+3 exp, +$250); Act 2: (+3 exp, +$250); 1 UP No Sleep for the Wicked: (+1 EXP) Newsletter: (+1 EXP) Easter of the Ages: (+1 EXP) Act 2, Scene 2The Fall That Started It AllI Don't Get It (+3 EXP, $250, +5 to all stats in threads with Ardan) The Truth Hurts: (+5 EXP, Inner Self Ability, Personality Trait: self reliance, Mark of the Rebel)
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